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Many "Client Connected" messages. #297

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stolk opened this issue Sep 26, 2019 · 0 comments
Open

Many "Client Connected" messages. #297

stolk opened this issue Sep 26, 2019 · 0 comments

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@stolk
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stolk commented Sep 26, 2019

Is it normal that a single login attempt with GPG 3.0.1 results in many "Client connected with SDK..." messages?

I would have expected just one such message?

The login does succeed, and google play games does work as expected, it is just that those many messages could indicate something that is not quite correct?

W/GamesServiceBroker( 5426): Client connected with SDK 19266000, Services 19275038, and Games 122750046
I/dig     (28872): CMD_INIT_WINDOW handled
I/dig     (28872): CMD_GAINED_FOCUS handled
W/GamesServiceBroker( 5426): Client connected with SDK 19266000, Services 19275038, and Games 122750046
W/GamesServiceBroker( 5426): Client connected with SDK 19266000, Services 19275038, and Games 122750046
V/GamesNativeSDK(28872): Play Games callback indicates connection.
W/GamesServiceBroker( 5426): Client connected with SDK 19266000, Services 19275038, and Games 122750046
I/GamesNativeSDK(28872): Successfully connected to Google Play.
I/dig     (28872): Sign in finished with a result of 1
I/dig     (28872): OnAuthActionFinished
I/dig     (28872): You are logged in!
W/GamesServiceBroker( 5426): Client connected with SDK 19266000, Services 19275038, and Games 122750046
I/dig     (28872): Leaderboard summary for 's_driven' response status: 1
I/dig     (28872): s_driven score for player is '85'
W/GamesServiceBroker( 5426): Client connected with SDK 19266000, Services 19275038, and Games 122750046
W/GamesServiceBroker( 5426): Client connected with SDK 19266000, Services 19275038, and Games 122750046
I/dig     (28872): Leaderboard summary for 's_moved' response status: 1
I/dig     (28872): s_moved score for player is '64'
W/GamesServiceBroker( 5426): Client connected with SDK 19266000, Services 19275038, and Games 122750046

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