Description
I assume that these are just a thing that needs to be done periodically, as minecraft gets updated.
Just wanted to put down the list of entities that need some TLC. This is from a log of launching a fairly big-ish map.
$ cat log001.txt | grep 'Could not parse' | awk '{print substr($0,19)}' | sort | uniq -c
11 WARN Pin [1158] - Could not parse structure id minecraft:ancient_city
1 WARN Pin [1158] - Could not parse structure id minecraft:mineshaft_mesa
30 WARN Pin [1158] - Could not parse structure id minecraft:ocean_ruin_cold
41 WARN Pin [1158] - Could not parse structure id minecraft:ocean_ruin_warm
1 WARN Pin [1158] - Could not parse structure id minecraft:ruined_portal_jungle
1 WARN Pin [1158] - Could not parse structure id minecraft:ruined_portal_mountain
18 WARN Pin [1158] - Could not parse structure id minecraft:ruined_portal_ocean
5 WARN Pin [1158] - Could not parse structure id minecraft:shipwreck_beached
8 WARN Pin [1158] - Could not parse structure id minecraft:trail_ruins
1 WARN Pin [1158] - Could not parse structure id minecraft:village_desert
8 WARN Pin [1158] - Could not parse structure id minecraft:village_plains
5 WARN Pin [1158] - Could not parse structure id minecraft:village_savanna
1 WARN Pin [1158] - Could not parse structure id minecraft:village_snowy
1 WARN Pin [1158] - Could not parse structure id minecraft:village_taiga
I may be able to do some of this if pointed to relevant bits that may make it easier. If this is going to keep getting updates as well.