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There is a bug in line 40 of chiptune_engine.cc: for (int i = 0; i < kChordNumNotes; ++i) { voice_[i].Init(); }
It should be kChordNumVoices instead of kChordNumNotes.
This leads to weird random crashes of the engine, as the fifth voice isn't correctly initialized.
The text was updated successfully, but these errors were encountered:
fixed chiptune bug, pichenettes#61
941b85b
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There is a bug in line 40 of chiptune_engine.cc:
for (int i = 0; i < kChordNumNotes; ++i) {
voice_[i].Init();
}
It should be kChordNumVoices instead of kChordNumNotes.
This leads to weird random crashes of the engine, as the fifth voice isn't correctly initialized.
The text was updated successfully, but these errors were encountered: