From c1eb4c4054715e8f0d66b96537381be3511e647b Mon Sep 17 00:00:00 2001 From: samreid Date: Fri, 17 May 2019 12:38:27 -0600 Subject: [PATCH] Use TinyEmitter instead of Emitter, see https://github.com/phetsims/scenery/issues/975 --- js/util/Color.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/js/util/Color.js b/js/util/Color.js index b7c7ee740..980dd5990 100644 --- a/js/util/Color.js +++ b/js/util/Color.js @@ -13,10 +13,10 @@ define( function( require ) { 'use strict'; - var Emitter = require( 'AXON/Emitter' ); var inherit = require( 'PHET_CORE/inherit' ); var Property = require( 'AXON/Property' ); var scenery = require( 'SCENERY/scenery' ); + var TinyEmitter = require( 'AXON/TinyEmitter' ); var Util = require( 'DOT/Util' ); // constants @@ -39,7 +39,7 @@ define( function( require ) { function Color( r, g, b, a ) { // @public {Emitter} - this.changeEmitter = new Emitter(); + this.changeEmitter = new TinyEmitter(); this.set( r, g, b, a ); }