-
Notifications
You must be signed in to change notification settings - Fork 7
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Atoms float in the bucket #112
Comments
This should be refactored, but it requires the atom.destinationProperty be updated accordingly. |
This can be fixed by adjusting the @KatieWoe Can you confirm that the atoms don't float in the buckets anymore? Also, the remaining atoms should fill the space that a removed/dragged atom was occupying. This dev version can be checked. |
Note to self: |
…cases where resetting bucket state isn't important. #112
Adjusting |
Looks much better now. You can't really restack the atoms, like in the second gif, but you can move them around now, so I think this is probably satisfactory. |
In the java version, a user could stack the atoms until the exited the carousel and spilled into the play area. I don't think we want this behavior but I'll let @arouinfar decide and close. @arouinfar Could you review and close if this looks good? |
@arouinfar and I went over this and the stacking behavior mentioned above is something we don't want. As it stands we can't intentionally stack atoms anymore. Closing this issue. |
Test device
Dell
Operating System
Win 10
Browser
Chrome
Problem description
For phetsims/qa#459
When atoms in a bucket are taken from the bottom layer the atoms above it do not fall, leaving them floating in mid air.
Steps to reproduce
Visuals

Troubleshooting information:
!!!!! DO NOT EDIT !!!!!
Name: Build a Molecule
URL: https://phet-dev.colorado.edu/html/build-a-molecule/0.0.0-dev.23/phet/build-a-molecule_all_phet.html
Version: 0.0.0-dev.23 2019-11-20 23:29:39 UTC
Features missing: touch
Flags: pixelRatioScaling
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/78.0.3904.97 Safari/537.36
Language: en-US
Window: 1536x722
Pixel Ratio: 2.5/1
WebGL: WebGL 1.0 (OpenGL ES 2.0 Chromium)
GLSL: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium)
Vendor: WebKit (WebKit WebGL)
Vertex: attribs: 16 varying: 30 uniform: 4096
Texture: size: 16384 imageUnits: 16 (vertex: 16, combined: 32)
Max viewport: 32767x32767
OES_texture_float: true
Dependencies JSON: {}
The text was updated successfully, but these errors were encountered: