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d3dcommonsize.hpp
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/**************************************************************************
*
* Copyright 2012 Jose Fonseca
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* AUTHORS,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**************************************************************************/
/*
* Auxiliary functions to compute the size of array/blob arguments.
*/
#pragma once
/* We purposedly don't include any D3D header, so that this header can be used
* with all D3D versions. */
#include <assert.h>
#include <algorithm>
#include "os.hpp"
static inline size_t
_vertexCount(D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount)
{
switch (PrimitiveType) {
case D3DPT_POINTLIST:
return PrimitiveCount;
case D3DPT_LINELIST:
return PrimitiveCount*2;
case D3DPT_LINESTRIP:
return PrimitiveCount + 1;
case D3DPT_TRIANGLELIST:
return PrimitiveCount * 3;
case D3DPT_TRIANGLESTRIP:
return PrimitiveCount + 2;
case D3DPT_TRIANGLEFAN:
return PrimitiveCount + 2;
default:
os::log("apitrace: warning: %s: unknown D3DPRIMITIVETYPE %u\n", __FUNCTION__, PrimitiveType);
return 0;
}
}
static inline size_t
_vertexDataSize(D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, UINT VertexStride) {
return _vertexCount(PrimitiveType, PrimitiveCount) * VertexStride;
}
static inline size_t
_indexDataSize(D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, D3DFORMAT IndexDataFormat) {
UINT IndexStride;
switch (IndexDataFormat) {
case D3DFMT_INDEX16:
IndexStride = 2;
break;
case D3DFMT_INDEX32:
IndexStride = 4;
break;
default:
os::log("apitrace: warning: %s: unexpected index D3DFORMAT %u\n", __FUNCTION__, IndexDataFormat);
return 0;
}
return _vertexCount(PrimitiveType, PrimitiveCount) * IndexStride;
}
/*
* Return the number of tokens for a given shader.
*/
static inline size_t
_shaderSize(const DWORD *pFunction)
{
DWORD dwLength = 0;
// Version token
// https://docs.microsoft.com/en-us/windows-hardware/drivers/display/version-token
DWORD dwVersion = pFunction[dwLength++];
if (D3DSHADER_VERSION_MAJOR(dwVersion) >= 2) {
// Advance tokens using instruction length
// https://docs.microsoft.com/en-us/windows-hardware/drivers/display/instruction-token
while (true) {
DWORD dwToken = pFunction[dwLength++];
D3DSHADER_INSTRUCTION_OPCODE_TYPE opcode = D3DSHADER_INSTRUCTION_OPCODE_TYPE(dwToken & D3DSI_OPCODE_MASK);
switch (opcode) {
case D3DSIO_COMMENT:
dwLength += (dwToken & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT;
break;
case D3DSIO_END:
assert(dwToken == D3DSIO_END);
if (dwToken == D3DSIO_END) {
return dwLength * sizeof *pFunction;
}
break;
default:
dwLength += (dwToken & D3DSI_INSTLENGTH_MASK) >> D3DSI_INSTLENGTH_SHIFT;
break;
}
}
} else {
// Advance tokens using bit 31
while (true) {
DWORD dwToken = pFunction[dwLength++];
// Skip Destination/Source/Label tokens
if (dwToken & 0x80000000U) {
continue;
}
D3DSHADER_INSTRUCTION_OPCODE_TYPE opcode = D3DSHADER_INSTRUCTION_OPCODE_TYPE(dwToken & D3DSI_OPCODE_MASK);
switch (opcode) {
case D3DSIO_COMMENT:
dwLength += (dwToken & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT;
break;
case D3DSIO_DEF:
// Contains raw floating point so can't be advanced with the 31 bit test.
// NOTE: DEFB/DEFI are SM 2 only.
dwLength += 5;
break;
case D3DSIO_END:
// https://docs.microsoft.com/en-us/windows-hardware/drivers/display/end-token
if (dwToken == D3DSIO_END) {
return dwLength * sizeof *pFunction;
}
break;
default:
break;
}
}
}
}
static inline void
_getFormatSize(D3DFORMAT Format, size_t & BlockSize, UINT & BlockWidth, UINT & BlockHeight);
#define PACKED_PITCH 0x7ffffff
static inline size_t
_getLockSize(D3DFORMAT Format, bool Partial, UINT Width, UINT Height, INT RowPitch = PACKED_PITCH, UINT Depth = 1, INT SlicePitch = 0) {
if (Width == 0 || Height == 0 || Depth == 0) {
return 0;
}
if (RowPitch < 0) {
os::log("apitrace: warning: %s: negative row pitch %i\n", __FUNCTION__, RowPitch);
return 0;
}
size_t size;
if (Format == MAKEFOURCC('N','V','1','2') ||
Format == MAKEFOURCC('Y','V','1','2')) {
// Planar YUV
if (RowPitch == PACKED_PITCH) {
RowPitch = Width;
}
size = (Height + (Height + 1)/2) * RowPitch;
} else if (Format == MAKEFOURCC('A','T','I','1')) {
// 64 bits per 4x4 block, but limited to height*pitch
if (RowPitch == PACKED_PITCH) {
RowPitch = Width;
}
size = std::min(Height * RowPitch, ((Height + 3)/4) * ((Width + 3)/4) * (64 / 8));
} else if (Format == MAKEFOURCC('A','T','I','2')) {
// 128 bits per 4x4 block, but limited to height*pitch
if (RowPitch == PACKED_PITCH) {
RowPitch = Width;
}
size = std::min(Height * RowPitch, ((Height + 3)/4) * ((Width + 3)/4) * (128 / 8));
} else {
size_t BlockSize;
UINT BlockWidth;
UINT BlockHeight;
_getFormatSize(Format, BlockSize, BlockWidth, BlockHeight);
assert(BlockHeight);
Height = (Height + BlockHeight - 1) / BlockHeight;
if (RowPitch == PACKED_PITCH) {
RowPitch = ((Width + BlockWidth - 1) / BlockWidth * BlockSize + 7) / 8;
}
size = Height * RowPitch;
if (Partial || Height == 1) {
// Must take pixel size in consideration
if (BlockWidth) {
Width = (Width + BlockWidth - 1) / BlockWidth;
size = (Width * BlockSize + 7) / 8;
if (Height > 1) {
size += (Height - 1) * RowPitch;
}
}
}
}
if (Depth > 1) {
if (SlicePitch < 0) {
os::log("apitrace: warning: %s: negative slice pitch %i\n", __FUNCTION__, SlicePitch);
return 0;
}
size += (Depth - 1) * SlicePitch;
}
return size;
}