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What you need to make OpenTibia Sprite Pack work!

OpenTibia Sprite Pack (OTSP) uses different IDs for everything.

Engine

  • default OTSP protocol is 10.41, make sure your engine is downgraded or that you change OTSP files protocol;
  • different effects and IDs, you might want to change tons of stuff at const.h source file (here);
  • maybe you would want to change effects name to reflect current ones, it would change how you make spells and monsters spells (here);
  • CONST_ME_TELEPORT and other ones are used in a lot of places in the code, you might want to change that (here);

Data

  • you will need to change actions/movements/weapons for OTSP items ids;
  • change Doors at global.lua (here);
  • create totally new spells using OTSP effects;
  • create totally new monsters using OTSP outfits;
  • add the outfits to outfits.xml (here);
  • add more details and custom information to our items.xml;

Client

  • make sure it search for otsp.spr and otsp.dat files instead of deafult ones (here);

Website/AAC

  • check starting outfit and starting items ids (we have outfits from 1-24, 17-21 better suited for players);

Tools