Keeping my adventures in GameDev, I decided to recreate some classics. And what a better starter than the Snake Game? This game basically worked as a way to try different thing in Game Developing. I tried to do different things, might not be the best, neither prettier choices, but experience new things is always good.
- Used a Canvas/Panel as a Start Menu
- Used trail renderer for the first time
- Worked with PlayerPrefs archives (HighScore)
- Game is continuous, no game over scene/canvas
- The Start Menu still ugly, but learning how to use it as a Panel it's a great alternative
- The trail renderer was fun, not quite what I wanted, but it's deffinetly not bat
- HighScore are a must in almost evry game, it's a must know skill
- The game over screen turned out to be useless in this game and it's better this way
Here you can clearly see everything I said above and also, how bad I play this game