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spritelylog.pas
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/
spritelylog.pas
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unit SpritelyLog;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils,
CastleLog, CastleApplicationProperties,
CastleClassUtils, CastleNotifications;
type
{ Log handler sending logs to server using asynchronous HTTP POST. }
TLogHandler = class(TComponent)
strict private
InsideLogCallback: Boolean;
public
constructor Create(AOwner: TComponent); override;
procedure LogCallback(const Message: String);
end;
var
LogHandler: TLogHandler;
implementation
{$ifdef cgeapp}
uses AppInitialization;
{$else}
uses GUIInitialization;
{$endif}
constructor TLogHandler.Create(AOwner: TComponent);
begin
inherited;
end;
procedure TLogHandler.LogCallback(const Message: String);
begin
if InsideLogCallback then
Exit;
InsideLogCallback := True;
try
{$ifdef cgeapp}
WriteLn(stderr, Message);
{$else}
with CastleForm do
begin
Applog.Lines.Add(Message);
end;
{$endif}
finally
InsideLogCallback := False;
end;
end;
end.