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Copy path.buildutil_config.ini
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.buildutil_config.ini
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# Move or softlink this to ~/.buildutil_config.ini
[buildutil]
# The project directory path is determined by the name of the project directory.
project_dir_name: abc
# Which directoy under the project directory holds the sources.
src_dir_name: src
# Which directory under the project directory to generate sources into.
genfile_dir_name: genfile
# Which directory under the porject directory to generate binaries into.
build_dir_name: build
[py_rules]
bash_location: /bin/bash
python_location: /usr/bin/python
unzip_location: /usr/bin/unzip
par_extraction_location: /tmp
[cc_rules]
cc_location: /usr/bin/g++
; osx' xcode doesn't include /usr/local/include by default
hdr_dirs: /usr/local/include
cflags: -Wall -pthread
lflags: -pthread
[lex_yacc_rules]
# The default flex binary on OSX is a decade old. (NOTE: flex 2.5.38+ does
# not compile on OSX)
lex_location: /usr/local/bin/flex
# The default bison binary on OSX is a decade old.
yacc_location: /usr/local/bin/bison
[go_rules]
go_location: /usr/local/go/bin/go
[nasm_rules]
nasm_location: /usr/bin/nasm