On OSX:
brew install gcc49 wget
source ./ci/install_boost.sh
./ci/build_boost.sh
export DYLD_LIBRARY_PATH=$BOOST_ROOT/stage/lib
On Windows:
- Ensure gcc is in your path (e.g. from MinGW). Tested on version 4.9.3.
- Download boost 1.61.0 from sourceforge and xtract to a folder.
- Define
BOOST_ROOT
to point to the folder containing boost, e.g.
set BOOST_ROOT=c:\dev\boost_1_61_0
Then build the boost libraries
cd %BOOST_ROOT%
bootstrap.bat gcc
bjam --install --layout=tagged --with-system --with-program_options --with-random --with-thread toolset=gcc
cd main
make -s PRODUCT_ID=3
The resulting executable is placed in build/target/main/platform-3/main
.
The device can be configured using any of these sources:
- command line arguments: to see the list of command line arguments supported, run with
--help
- configuration file: the file
vdev.conf
is read from the current directory if it exists. - environment variables: the names above are turned into environment variables by making them uppercase, and prefixing with VDEV_. For example, the device id is configured with the environment variable VDEV_DEVICE_ID
The virtual device is configured using keys and values.
Name | Description |
---|---|
device_id | the unique ID for this device, maximum 12 digits |
device_key | the file containing the device's private key |
server_key | the file containing the cloud public key |
protocol | tcp or udp |
Duplicate sections that are different sizes.
- the same templates are linked into different boost libraries, producing different compiler output. This can be due to different compiler flags. Use
-n -a
flags withbjam
to see the tool invocations and compare flags.