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Probably will not be looking to put them on buttons that will cause a significant change in the route. (Maybe if the alternative route was super fun)
Portal Carousel will either not get one or will get a very weak one to avoid people having to throw the cube over the wall (reset city is not fun)
Catapult intro will almost def get a weak one (weak cause would be weird to have people throwing it from across the map and it getting a big suction in)
Burger did mention that on Smooth Jazz if there was a normal suction put on the first button people would be kinda forced into the CM route. So as an alternative for maps like Turret Intro and Smooth Jazz it might be more ideal to have ones that don't suction the cube into the center of the button, but instead apply a light force to weird bad areas the cube can sometimes land (like Smooth Jazz the left side of the button, and Turret Intro the indented back wall).
<3
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