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Releases: overextended/ox_doorlock

v1.8.5

25 Jan 23:54
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Bug Fixes

  • server: race condition??? with GetPlayer check (Linden)

v1.8.4

25 Jan 04:04
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Bug Fixes

  • server: move GetPlayer check into timeout (Linden)
  • client/utils: prevent index error from getDoorFromEntity (Linden)

Code Refactoring

  • server: "standalone" vmemeu (Linden)
  • client: centroid type (Linden)

Chores

Commits

  • 681f258: Update README.md (Linden)

v1.8.3

20 Jan 03:28
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Bug Fixes

  • server: check source when triggering notify (Linden)
  • client: default door rate on editDoorlock (Linden)

Code Refactoring

  • server: convert boolean state inputs to numbers in setState (#111) #111 (Malcolm)
  • client: default door autorate (Linden)

v1.8.2

04 Jan 12:32
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Features

Bug Fixes

  • web: fix icon-text alignment being off (Luke)

Code Refactoring

  • server/framework: drop lib.getCore (Linden)

v1.8.1

15 Dec 00:05
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Bug Fixes

  • client/utils: check door exists for canPickLock (Linden)

Code Refactoring

  • client: Config.CanPickUnlockedDoors (Linden)

v1.8.0

14 Dec 15:14
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New tab in the create door UI that allows you to define it's lockpick skill check difficulties.

Preview

Features

  • locales: italian locales (#96) #96 (bitpredator)
  • web: lockpick difficulty state #100 (Luke)
  • web: lockpick difficulty tab #100 (Luke)
  • web: send lockpickDifficulty data to door creation #100 (Luke)
  • client: handling for lockpick difficulty #100 (Luke)

Bug Fixes

  • web: remove empty lockpick fields #100 (Luke)
  • web: define initial lockpick difficulty field #100 (Luke)
  • web: copy lockpick difficulty settings #100 (Luke)
  • server: save lockpick difficulty in db #100 (Luke)
  • client/utils: don't allow a unlocked door to be lockpicked (Luke)

Code Refactoring

  • web: general layout component #100 (Luke)
  • web: only change additional item options on confirm #100 (Luke)

Chores

v1.7.0

25 Nov 05:41
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Features

  • client/utils: lockpick skillCheck (Linden)
  • locales: swedish locales (#93) #93 (Fores)

Bug Fixes

Code Refactoring

  • config: LockDifficulty (Linden)

Chores

  • server: update dependency checks (Linden)

Commits

  • 4dd4ccf: Revert "refactor(client): remove heading check" (Linden)

v1.6.0

27 Oct 08:58
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Features

Bug Fixes

  • locales: correct french language (#72) #72 (Dolu)
  • locales: update french language (#75) #75 (Cyril Beeckman)
  • convert: improve qb-doorlock conversion #78 (Manason)
  • locales: rename tc to follow ISO standard (#76) #76 (JinFa)
  • client: clear ClosestDoor when deleting door (Linden)
  • client: reset doors on deletion (Linden)
  • convert: type-check during flattenTableToArray #79 (Linden)

Code Refactoring

  • client: remove heading check (Linden)
  • web: parse number character ids as int #79 (Luke)
  • usual dumb build check (Linden)

Chores

  • readme: add ox_target and qb_target (#77) #77 (Nfire)

Commits

  • 9117546: added character id authorisation to door locks (manason) #79
  • 15f7fc9: aethestic improvements (manason) #79
  • 7d7516e: more aesthetic improvements (manason) #79

v1.5.3

09 Sep 11:46
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Bug Fixes

v1.5.2

18 Aug 13:28
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Features

  • web: separate table icons into actions menu (Luke)
  • client: add ability to teleport to door coords (Luke)
  • web: tooltip for door menu button (Luke)

Chores

  • web: update mantine (Luke)