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mailbox.cpp
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//////////////////////////////////////////////////////////////////////
// OpenTibia - an opensource roleplaying game
//////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//////////////////////////////////////////////////////////////////////
#include "otpch.h"
#include "mailbox.h"
#include "game.h"
#include "player.h"
#include "iologindata.h"
#include "town.h"
extern Game g_game;
Mailbox::Mailbox(uint16_t _type) : Item(_type)
{
//
}
Mailbox::~Mailbox()
{
//
}
ReturnValue Mailbox::__queryAdd(int32_t index, const Thing* thing, uint32_t count,
uint32_t flags, Creature* actor/* = NULL*/) const
{
if(const Item* item = thing->getItem())
{
if(canSend(item))
return RET_NOERROR;
}
return RET_NOTPOSSIBLE;
}
ReturnValue Mailbox::__queryMaxCount(int32_t index, const Thing* thing, uint32_t count, uint32_t& maxQueryCount,
uint32_t flags) const
{
maxQueryCount = std::max<uint32_t>(1, count);
return RET_NOERROR;
}
ReturnValue Mailbox::__queryRemove(const Thing* thing, uint32_t count, uint32_t flags) const
{
return RET_NOTPOSSIBLE;
}
Cylinder* Mailbox::__queryDestination(int32_t& index, const Thing* thing, Item** destItem,
uint32_t& flags)
{
return this;
}
void Mailbox::__addThing(Thing* thing)
{
return __addThing(0, thing);
}
void Mailbox::__addThing(int32_t index, Thing* thing)
{
if(Item* item = thing->getItem())
{
if(canSend(item))
sendItem(item);
}
}
void Mailbox::__updateThing(Thing* thing, uint16_t itemId, uint32_t count)
{
//
}
void Mailbox::__replaceThing(uint32_t index, Thing* thing)
{
//
}
void Mailbox::__removeThing(Thing* thing, uint32_t count)
{
//
}
void Mailbox::postAddNotification(Thing* thing, const Cylinder* oldParent, int32_t index, cylinderlink_t link /*= LINK_OWNER*/)
{
getParent()->postAddNotification(thing, oldParent, index, LINK_PARENT);
}
void Mailbox::postRemoveNotification(Thing* thing, const Cylinder* newParent, int32_t index, bool isCompleteRemoval, cylinderlink_t link /*= LINK_OWNER*/)
{
getParent()->postRemoveNotification(thing, newParent, index, isCompleteRemoval, LINK_PARENT);
}
bool Mailbox::sendItem(Item* item)
{
std::string receiver = std::string("");
if(!getReceiver(item, receiver))
return false;
/**No need to continue if its still empty**/
if(receiver == "")
return false;
uint32_t guid;
if(!IOLoginData::getInstance()->getGuidByName(guid, receiver))
return false;
Player* player = g_game.getPlayerByName(receiver);
if(player)
{
if(g_game.internalMoveItem(item->getParent(), player->getInbox(), INDEX_WHEREEVER,
item, item->getItemCount(), NULL, FLAG_NOLIMIT) == RET_NOERROR)
{
g_game.transformItem(item, item->getID() + 1);
player->onReceiveMail();
return true;
}
}
else
{
player = new Player(receiver, NULL);
if(!IOLoginData::getInstance()->loadPlayer(player, receiver))
{
#ifdef __DEBUG_MAILBOX__
std::cout << "Failure: [Mailbox::sendItem], can not load player: " << receiver << std::endl;
#endif
delete player;
return false;
}
#ifdef __DEBUG_MAILBOX__
std::string playerName = player->getName();
if(g_game.getPlayerByName(playerName))
{
std::cout << "Failure: [Mailbox::sendItem], receiver is online: " << receiver << "," << playerName << std::endl;
delete player;
return false;
}
#endif
if(g_game.internalMoveItem(item->getParent(), player->getInbox(), INDEX_WHEREEVER,
item, item->getItemCount(), NULL, FLAG_NOLIMIT) == RET_NOERROR)
{
g_game.transformItem(item, item->getID() + 1);
IOLoginData::getInstance()->savePlayer(player);
delete player;
return true;
}
delete player;
}
return false;
}
bool Mailbox::getReceiver(Item* item, std::string& name)
{
if(!item)
return false;
if(item->getID() == ITEM_PARCEL) /**We need to get the text from the label incase its a parcel**/
{
Container* parcel = item->getContainer();
if(parcel)
{
for(ItemDeque::const_iterator cit = parcel->getItems(), end = parcel->getEnd(); cit != end; ++cit)
{
if((*cit)->getID() == ITEM_LABEL)
{
item = (*cit);
if(item->getText() != "")
break;
}
}
}
}
else if(item->getID() != ITEM_LETTER) /**The item is somehow not a parcel or letter**/
{
std::cout << "Mailbox::getReciver error, trying to get reciecer from unkown item! ID: " << item->getID() << "." << std::endl;
return false;
}
if(!item || item->getText() == "") /**No label/letter found or its empty.**/
return false;
name = getFirstLine(item->getText());
trimString(name);
return true;
}
bool Mailbox::canSend(const Item* item) const
{
return item->getID() == ITEM_PARCEL || item->getID() == ITEM_LETTER;
}