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[Bug]: Monster not following target #4865

Closed
4 tasks done
ArturKnopik opened this issue Dec 4, 2024 · 0 comments · Fixed by #4866 · May be fixed by #4867
Closed
4 tasks done

[Bug]: Monster not following target #4865

ArturKnopik opened this issue Dec 4, 2024 · 0 comments · Fixed by #4866 · May be fixed by #4867
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bug An issue describing unexpected behavior of code priority: critical Issues with this label should be resolved as quickly as possible

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@ArturKnopik
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ArturKnopik commented Dec 4, 2024

By submitting this bug issue, you agree to the following.

  • This is a bug in the software that resides in this repository, and not a support matter (use https://otland.net/forums/support.16/ for support)
  • This issue is reproducible without changes to the C++ code in this repository
  • This bug has not been resolved in master branch
  • There is no existing issue for this bug already

Does this bug crash tfs?

no

Server Version

1.7 (Master)

Operation System

Windows

OS Description

No response

Bug description

Monster not following target

Possible Pull Requests which are to blame

Probably this one: #4811

Steps to reproduce

  1. Enter to game world using normal character
  2. Find monster that attack(ex: cyclops)
  3. Watch monster behavior

Actual Behavior

Monster moving in random directions

Expected Behavior

Monster follow player

Backtrace

n/a
@ArturKnopik ArturKnopik added bug An issue describing unexpected behavior of code needs-confirmation not confirmed by a developer yet labels Dec 4, 2024
@github-project-automation github-project-automation bot moved this to Backlog in TFS 1.8 Dec 4, 2024
@ghost ghost linked a pull request Dec 5, 2024 that will close this issue
3 tasks
@ArturKnopik ArturKnopik added priority: critical Issues with this label should be resolved as quickly as possible and removed needs-confirmation not confirmed by a developer yet labels Dec 19, 2024
@github-project-automation github-project-automation bot moved this from Backlog to Done in TFS 1.8 Dec 29, 2024
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Labels
bug An issue describing unexpected behavior of code priority: critical Issues with this label should be resolved as quickly as possible
Projects
Status: Done
1 participant