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no
1.7 (Master)
all (listed below)
No response
global.lua is loaded twice by C++ code
c5426f0
Run engine Check logs
Loading vocations Loading items... OTB v3.65.62 Loading script systems Using LuaJIT 2.1.0-beta3 << FIRST CALL* Loading lua libs Using LuaJIT 2.1.0-beta3 << SECOND CALL* NpcLib loaded Loading lua scripts Loading monsters Loading lua monsters Loading lua npcs Loading outfits
global.lua loaded twice.
global.lua loaded once.
https://github.com/otland/forgottenserver/blob/973855c3e0a60461117b55f248ad14bab6630780/src/scriptmanager.cpp#L48C2-L48C59 https://github.com/otland/forgottenserver/blob/973855c3e0a60461117b55f248ad14bab6630780/src/npc.cpp#L28C1-L29C1
The text was updated successfully, but these errors were encountered:
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Does this bug crash tfs?
no
Server Version
1.7 (Master)
Operation System
all (listed below)
OS Description
No response
Bug description
global.lua is loaded twice by C++ code
Possible Pull Requests which are to blame
c5426f0
Steps to reproduce
Run engine
Check logs
Actual Behavior
global.lua loaded twice.
Expected Behavior
global.lua loaded once.
Backtrace
No response
Code
https://github.com/otland/forgottenserver/blob/973855c3e0a60461117b55f248ad14bab6630780/src/scriptmanager.cpp#L48C2-L48C59
https://github.com/otland/forgottenserver/blob/973855c3e0a60461117b55f248ad14bab6630780/src/npc.cpp#L28C1-L29C1
The text was updated successfully, but these errors were encountered: