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SlopeAspect.c
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SlopeAspect.c
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/*
* SUMMARY: SlopeAspect.c - Calculate slope and aspect of each pixel
* USAGE: Part of DHSVM/MWM
*
* AUTHOR: William A Perkins
* ORG: Battelle Memorial Institute Pacific Northwest Laboratory
* E-MAIL: [email protected]
* ORIG-DATE: 21-May-96
* DESCRIPTION: This module contains two routines to compute "slope" and
* "aspect" (direction of slope): one which uses only terrain
* elevations and another which uses water table elevations.
* DESCRIP-END.
* FUNCTIONS: valid_cell()
* valid_cell_fine()
* slope_aspect()
* flow_fractions()
* ElevationSlopeAspect()
* HeadSlopeAspect()
* ElevationSlope()
* ElevationSlopeAspectfine()
* COMMENTS:
This program is considerably changed to fix the problems including:
1) runoff from some basins cell is rounted to the neighnoring cells
that are outside of basin boundary
2) unfilled sinks due to the D8 and D4 algorithm difference between
ArcGIS and DHSVM.
Main changes are made to slope_aspect(), flow_fractions() &
ElevationSlopeAspect()
* $Id: SlopeAspect.c, v 4.0 2013/1/2 Ning Exp $
*/
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <assert.h>
#include "constants.h"
#include "settings.h"
#include "data.h"
#include "functions.h"
#include "slopeaspect.h"
#include "DHSVMerror.h"
/* These indices are so neighbors can be looked up quickly */
int xdirection[NDIRS] = {
0, 1, 0, -1
};
int ydirection[NDIRS] = {
-1, 0, 1, 0
};
float temp_aspect[NNEIGHBORS] = {
225., 180., 135., 90., 45., 0., 315., 270.
};
/* NNEIGHBORS used for redistribution of subsurface flow in topoindex
* and for slope/aspect calculations, must equal 8. */
int xneighbor[NNEIGHBORS] = {
-1, 0, 1, 1, 1, 0, -1, -1
};
int yneighbor[NNEIGHBORS] = {
1, 1, 1, 0, -1, -1, -1, 0
};
/* -------------------------------------------------------------
valid_cell
Checks to see if grid indices, x and y, are within the grid
defined by the specified Map
------------------------------------------------------------- */
int valid_cell(MAPSIZE * Map, int x, int y)
{
return (x >= 0 && y >= 0 && x < Map->NX && y < Map->NY);
}
/******************************************************************************/
/* valid_cell_fine */
/* Checks to see if grid indices, x and y, are within the grid */
/* defined by the specified Map */
/******************************************************************************/
int valid_cell_fine(MAPSIZE *Map, int x, int y)
{
return (x >= 0 && y >= 0 && x < Map->NXfine && y < Map->NYfine);
}
/* -------------------------------------------------------------
slope_aspect
Calculation of slope and aspect given elevations of cell and neighbors
------------------------------------------------------------- */
static void slope_aspect(float dx, float dy, float celev, float
nelev[NNEIGHBORS], float *slope, float *aspect)
{
int n;
float dzdx, dzdy;
float *dummyelev;
/* this dummy varaible is added for calculation of elev difference,
in which the elev of OUTSIDEBASIN cells (which is ZERO) is
replaced by the elev of the central cell */
/* allocate memory */
if (!(dummyelev = (float*) calloc(NNEIGHBORS, sizeof(float))))
ReportError("slope_aspect( )", 1);
for (n = 0; n < NNEIGHBORS; n++) {
if (nelev[n] == OUTSIDEBASIN) {
dummyelev[n] = celev;
}
else
dummyelev[n] = nelev[n];
}
dzdx = ((dummyelev[0] + 2 * dummyelev[7] + dummyelev[6]) -
(dummyelev[2] + 2 * dummyelev[3] + dummyelev[4])) / (8 * dx);
dzdy = ((dummyelev[0] + 2 * dummyelev[1] + dummyelev[2]) -
(dummyelev[4] + 2 * dummyelev[5] + dummyelev[6])) / (8 * dy);
*slope = sqrt(dzdx * dzdx + dzdy * dzdy);
if (fequal(dzdx, 0.0) && fequal(dzdy, 0.0)) {
*aspect = 0.0;
}
else {
/* convert from radian to degree */
*aspect = atan2(dzdx, dzdy) ;
}
free(dummyelev);
return;
}
/* -------------------------------------------------------------
flow_fractions
Computes subsurface flow fractions given the slope and aspect
Comment: this function is considerably modified to avoid any
out flow to the cells outside of the basin mask (Ning, 2013)
------------------------------------------------------------- */
static void flow_fractions(float dx, float dy, float slope, float aspect,
float nelev[NDIRS], float *grad,
unsigned char dir[NDIRS], unsigned int *total_dir)
{
float cosine = cos(aspect);
float sine = sin(aspect);
float total_width, effective_width;
float *cos, *sin;
int n;
/* allocate memory */
if (!(cos = (float*) calloc(NDIRS/2, sizeof(float))))
ReportError("slope_aspect( )", 1);
if (!(sin = (float*) calloc(NDIRS/2, sizeof(float))))
ReportError("slope_aspect( )", 1);
switch (NDIRS) {
case 4:
/* fudge any cells which flow outside the basin by just pointing the
aspect in the opposite direction */
if (cosine > 0 && nelev[5] == (float) OUTSIDEBASIN)
cos[1] = -cosine;
else cos[1] = cosine;
if (cosine < 0 && nelev[1] == (float) OUTSIDEBASIN)
cos[0] = -cosine;
else cos[0] = cosine;
if (sine > 0 && nelev[3] == (float) OUTSIDEBASIN)
sin[0] = -sine;
else sin[0] = sine;
if (sine < 0 && nelev[7] == (float) OUTSIDEBASIN)
sin[1] = -sine;
else sin[1] = sine;
/* compute flow widths */
total_width = fabs(sine) * dx + fabs(cosine) * dy;
*grad = slope * total_width;
*total_dir = 0;
for (n = 0; n < NDIRS; n++)
{
switch (n) {
case 0:
effective_width = (cos[1] > 0 ? cos[1] * dx : 0.0);
break;
case 2:
effective_width = (cos[0] < 0 ? -cos[0] * dx : 0.0);
break;
case 1:
effective_width = (sin[0] > 0 ? sin[0] * dy : 0.0);
break;
case 3:
effective_width = (sin[1] < 0 ? -sin[1] * dy : 0.0);
break;
default:
ReportError("flow_fractions",65);
assert(0);
}
dir[n] = (int) ((effective_width / total_width) * 255.0 + 0.5);
*total_dir += dir[n];
}
break;
case 8:
ReportError("flow_fractions",65);
assert(0);
break;
default:
ReportError("flow_fractions",65);
assert(0); /* other cases don't work either */
}
free(sin);
free(cos);
return;
}
/* -------------------------------------------------------------
ElevationSlopeAspect
------------------------------------------------------------- */
void ElevationSlopeAspect(MAPSIZE * Map, TOPOPIX ** TopoMap)
{
const char *Routine = "ElevationSlopeAspect";
int x;
int y;
int n;
int k;
float neighbor_elev[NNEIGHBORS];
int steepestdirection;
float min;
int xn, yn;
/* fill neighbor array */
for (x = 0; x < Map->NX; x++) {
for (y = 0; y < Map->NY; y++) {
if (INBASIN(TopoMap[y][x].Mask)) {
/* Count the number of cells in the basin.
Need this to allocate memory for
the new, smaller Elev[] and Coords[][]. */
Map->NumCells++;
for (n = 0; n < NNEIGHBORS; n++) {
xn = x + xneighbor[n];
yn = y + yneighbor[n];
if (valid_cell(Map, xn, yn)) {
neighbor_elev[n] = ((TopoMap[yn][xn].Mask) ? TopoMap[yn][xn].Dem : (float) OUTSIDEBASIN);
}
else {
neighbor_elev[n] = (float) OUTSIDEBASIN;
}
}
slope_aspect(Map->DX, Map->DY, TopoMap[y][x].Dem, neighbor_elev,
&(TopoMap[y][x].Slope), &(TopoMap[y][x].Aspect));
/* fill Dirs in TopoMap too */
flow_fractions(Map->DX, Map->DY, TopoMap[y][x].Slope,
TopoMap[y][x].Aspect,
neighbor_elev, &(TopoMap[y][x].FlowGrad),
TopoMap[y][x].Dir, &(TopoMap[y][x].TotalDir));
/* If there is a sink, check again to see if there
is a direction of steepest descent. Does not account
for ties.*/
if(TopoMap[y][x].TotalDir == 0) {
steepestdirection = -99;
min = DHSVM_HUGE;
for (n = 0; n < NDIRS; n++) {
xn = x + xdirection[n];
yn = y + ydirection[n];
if (valid_cell(Map, xn, yn)) {
if (INBASIN(TopoMap[yn][xn].Mask)) {
if(TopoMap[yn][xn].Dem < min) {
min = TopoMap[yn][xn].Dem;
steepestdirection = n;}
}
}
}
if(min < TopoMap[y][x].Dem) {
TopoMap[y][x].Dir[steepestdirection] = (int)(255.0 + 0.5);
TopoMap[y][x].TotalDir = (int)(255.0 + 0.5);
}
else {
/* Last resort: set the Dir of the cell to the cell that is
closest in elevation. This should only happen for the
basin outlet, unless the Dem wasn't filled. */
TopoMap[y][x].Dir[steepestdirection] = (int)(255.0 + 0.5);
TopoMap[y][x].TotalDir = (int)(255.0 + 0.5);
xn = x + xdirection[steepestdirection];
yn = y + ydirection[steepestdirection];
}
}
}
}
}
/* Create a structure to hold elevations of only those cells
within the basin and the y,x of those cells.*/
if (!(Map->OrderedCells = (ITEM *) calloc(Map->NumCells, sizeof(ITEM))))
ReportError((char *) Routine, 1);
k = 0;
for (y = 0; y < Map->NY; y++) {
for (x = 0; x < Map->NX; x++) {
/* Save the elevation, y, and x in the ITEM structure. */
if (INBASIN(TopoMap[y][x].Mask)) {
Map->OrderedCells[k].Rank = TopoMap[y][x].Dem;
Map->OrderedCells[k].y = y;
Map->OrderedCells[k].x = x;
k++;
}
}
}
/* Sort Elev in descending order-- Elev.x and Elev.y hold indices. */
quick(Map->OrderedCells, Map->NumCells);
/* End of modifications to create ordered cell coordinates. SRW 10/02, LCB 03/03 */
return;
}
/* -------------------------------------------------------------
QuickSort
------------------------------------------------------------- */
/**********************************************************************
this subroutine starts the quick sort
**********************************************************************/
void quick(ITEM *OrderedCells, int count)
{
qs(OrderedCells,0,count-1);
}
void qs(ITEM *item, int left, int right)
/**********************************************************************
this is the quick sort subroutine - it returns the values in
an array from high to low.
**********************************************************************/
{
register int i,j;
ITEM x,y;
i=left;
j=right;
x=item[(left+right)/2];
do {
while(item[i].Rank<x.Rank && i<right) i++;
while(x.Rank<item[j].Rank && j>left) j--;
if (i<=j) {
y=item[i];
item[i]=item[j];
item[j]=y;
i++;
j--;
}
} while (i<=j);
if(left<j) qs(item,left,j);
if(i<right) qs(item,i,right);
}
/* -------------------------------------------------------------
HeadSlopeAspect
This computes slope and aspect using the water table elevation.
Comment: rewritten to fill the sinks (Ning, 2013)
------------------------------------------------------------- */
void HeadSlopeAspect(MAPSIZE * Map, TOPOPIX ** TopoMap, SOILPIX ** SoilMap,
float **FlowGrad, unsigned char ***Dir, unsigned int **TotalDir)
{
int x;
int y;
int n;
float neighbor_elev[NNEIGHBORS];
/* let's assume for now that WaterLevel is the SOILPIX map is
computed elsewhere */
for (x = 0; x < Map->NX; x++) {
for (y = 0; y < Map->NY; y++) {
if (INBASIN(TopoMap[y][x].Mask)) {
float slope, aspect;
for (n = 0; n < NNEIGHBORS; n++) {
int xn = x + xneighbor[n];
int yn = y + yneighbor[n];
if (valid_cell(Map, xn, yn)) {
neighbor_elev[n] =
((TopoMap[yn][xn].Mask) ? SoilMap[yn][xn].WaterLevel : (float) OUTSIDEBASIN);
}
else {
neighbor_elev[n] = (float) OUTSIDEBASIN;
}
}
slope_aspect(Map->DX, Map->DY, SoilMap[y][x].WaterLevel, neighbor_elev,
&slope, &aspect);
flow_fractions(Map->DX, Map->DY, slope, aspect, neighbor_elev,
&(FlowGrad[y][x]), Dir[y][x], &(TotalDir[y][x]));
}
}
}
return;
}
/******************************************************************************/
/* ElevationSlope */
/* Part of MWM, should probably be merged w/ ElevationSlopeAspect function. */
/******************************************************************************/
float ElevationSlope(MAPSIZE *Map, TOPOPIX **TopoMap, FINEPIX ***FineMap, int y, int x, int *nexty,
int *nextx, int prevy, int prevx, float *Aspect)
{
int n, direction;
float soil_elev[NNEIGHBORS];
float bedrock_elev[NNEIGHBORS];
float Slope;
float temp_slope[NNEIGHBORS];
double length_diagonal;
float dx, dy, celev;
int coarsej, coarsei;
/* fill neighbor array */
for (n = 0; n < NNEIGHBORS; n++) {
int xn = x + xneighbor[n];
int yn = y + yneighbor[n];
// Initialize soil_elev and bedrock_elev
soil_elev[n] = (float) OUTSIDEBASIN;
bedrock_elev[n] = (float) OUTSIDEBASIN;
// Check whether yn, xn are within FineMap array bounds
if (valid_cell_fine(Map,xn,yn)){
coarsej = floor(yn*Map->DMASS/Map->DY);
coarsei = floor(xn*Map->DMASS/Map->DX);
// Check whether FineMap element has been allocated for this cell
// (equivalent to checking whether parent coarse grid cell is within coarse mask)
if (INBASIN(TopoMap[coarsej][coarsei].Mask)) {
bedrock_elev[n] = (((*FineMap[yn][xn]).Mask) ? (*FineMap[yn][xn]).bedrock : (float) OUTSIDEBASIN);
soil_elev[n] = (((*FineMap[yn][xn]).Mask) ? (*FineMap[yn][xn]).bedrock+(*FineMap[yn][xn]).sediment : (float) OUTSIDEBASIN);
}
}
}
/* Find bedrock slope in all directions. Negative slope = ascent, positive slope = descent. */
dx = Map->DMASS;
dy = Map->DMASS;
celev = (*FineMap[y][x]).bedrock;
length_diagonal = sqrt((pow((double)dx, (double)2)) + (pow((double)dy, (double)2)));
for (n = 0; n < NNEIGHBORS; n++) {
if (bedrock_elev[n] == OUTSIDEBASIN)
bedrock_elev[n] = DHSVM_HUGE;
if(n==0 || n==2 || n==4 || n==6)
temp_slope[n] = (atan((celev - bedrock_elev[n]) / length_diagonal))
* DEGPRAD;
else if(n==1 || n==5)
temp_slope[n] = (atan((celev - bedrock_elev[n]) / dy)) * DEGPRAD;
else
temp_slope[n] = (atan((celev - bedrock_elev[n]) / dx)) * DEGPRAD;
}
/* Find largest (positive) slope, this is the direction of failure along bedrock plain.
Backtracking isn't a problem if using the bedrock, but sinks may exist. */
Slope = -999.;
*Aspect = -99.;
for (n = 0; n < NNEIGHBORS; n++){
if(temp_slope[n] > Slope) {
Slope = temp_slope[n];
*Aspect = temp_aspect[n] * PI / 180.0;
direction = n;
*nexty = y + yneighbor[n];
*nextx = x + xneighbor[n];
}
}
/* If no positive slope found, a bedrock sink was encountered. Assuming the
sink should be filled to the lowest "pour elevation", aspect should have
already been assigned correctly. */
/* Find dynamic slope in direction of steepest descent. */
celev = (*FineMap[y][x]).bedrock + (*FineMap[y][x]).sediment;
if(direction==0 || direction==2 || direction==4 || direction==6)
Slope = (atan((celev - soil_elev[direction]) / length_diagonal))
* DEGPRAD;
else if(direction==1 || direction==5)
Slope = (atan((celev - soil_elev[direction]) / dy)) * DEGPRAD;
else
Slope = (atan((celev - soil_elev[direction]) / dx)) * DEGPRAD;
/* It is possible that a "soil" sink could be encountered at this point.
This is not really an error, and is checked for in MainMWM. */
// if(Slope < 0.0 ) {
// fprintf(stderr, "Sink encountered in cell y= %d x= %d, all routes from here go up!\n", y,x);
// }
if(Slope == -999. || *Aspect == -99.) {
fprintf(stderr, "Aspect not assigned, this shouldn't have happened.\n");
exit(0);
}
return Slope;
}