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openstudio_modeleditor.rb
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########################################################################################################################
# OpenStudio(R), Copyright (c) 2020-2023, OpenStudio Coalition and other contributors. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without modification, are permitted provided that the
# following conditions are met:
#
# (1) Redistributions of source code must retain the above copyright notice, this list of conditions and the following
# disclaimer.
#
# (2) Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following
# disclaimer in the documentation and/or other materials provided with the distribution.
#
# (3) Neither the name of the copyright holder nor the names of any contributors may be used to endorse or promote products
# derived from this software without specific prior written permission from the respective party.
#
# (4) Other than as required in clauses (1) and (2), distributions in any form of modifications or other derivative works
# may not use the "OpenStudio" trademark, "OS", "os", or any other confusingly similar designation without specific prior
# written permission from Alliance for Sustainable Energy, LLC.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER(S) AND ANY CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
# INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER(S), ANY CONTRIBUTORS, THE UNITED STATES GOVERNMENT, OR THE UNITED
# STATES DEPARTMENT OF ENERGY, NOR ANY OF THEIR EMPLOYEES, BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
# USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
# STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
########################################################################################################################
# add binary dir to system path
original_path = ENV['PATH']
original_dll_directory = nil
platform_specific_path = nil
if /mswin/.match(RUBY_PLATFORM) or /mingw/.match(RUBY_PLATFORM)
require 'fiddle/import'
require 'fiddle/types'
module WinAPI
extend Fiddle::Importer
dlload 'kernel32.dll'
include Fiddle::Win32Types
extern 'BOOL SetDllDirectory(LPCSTR)'
extern 'DWORD GetDllDirectory(DWORD, LPSTR)'
end
buffer = 1024
original_dll_directory = Fiddle::Pointer.malloc(buffer)
WinAPI.GetDllDirectory(buffer, original_dll_directory)
qt_dll_path = File.expand_path(File.join(File.dirname(__FILE__), '../bin/'))
# if install path fails, try developer paths
if !File.exist?(File.join(qt_dll_path, 'Qt5Core.dll'))
release_dll_path = File.expand_path(File.join(File.dirname(__FILE__), '../../Release/'))
debug_dll_path = File.expand_path(File.join(File.dirname(__FILE__), '../../Debug/'))
if File.exist?(File.join(release_dll_path, 'Qt5Core.dll'))
qt_dll_path = release_dll_path
elsif File.exist?(File.join(debug_dll_path, 'Qt5Core.dll'))
qt_dll_path = debug_dll_path
end
end
WinAPI.SetDllDirectory(qt_dll_path)
$OPENSTUDIO_APPLICATION_DIR = qt_dll_path
else
# Do something here for Mac OSX environments
qt_so_path = File.expand_path(File.join(File.dirname(__FILE__)))
ENV['PATH'] = "#{qt_so_path}:#{original_path}"
$OPENSTUDIO_APPLICATION_DIR = File.join(File.dirname(__FILE__), '../bin/')
end
begin
# require openstudio
begin
require_relative 'openstudio'
rescue LoadError
begin
require 'openstudio'
rescue LoadError
puts 'Unable to require openstudio'
end
end
# require openstudio_modeleditor.so
require_relative 'openstudio_modeleditor.so'
# add this directory to Ruby load path
$:.unshift(File.expand_path(File.dirname(__FILE__)))
ensure
# restore original path
ENV['PATH'] = original_path
if original_dll_directory
WinAPI.SetDllDirectory(original_dll_directory)
end
end