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Figure 9.1 show a Tessellation Quad based on the example given in Example 9.3.
The Example states
gl_TessLevelOuter[0] = 2.0;
gl_TessLevelOuter[1] = 3.0;
gl_TessLevelOuter[2] = 2.0;
gl_TessLevelOuter[3] = 5.0;
While the example states that gl_TessLevelOuter[3] is 5, based on the image it should be equal to 4.0.
The text was updated successfully, but these errors were encountered:
Hi,
Figure 9.1 show a Tessellation Quad based on the example given in Example 9.3.
The Example states
gl_TessLevelOuter[0] = 2.0;
gl_TessLevelOuter[1] = 3.0;
gl_TessLevelOuter[2] = 2.0;
gl_TessLevelOuter[3] = 5.0;
While the example states that gl_TessLevelOuter[3] is 5, based on the image it should be equal to 4.0.
The text was updated successfully, but these errors were encountered: