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The above code has no effect, and I think that's because how actuate manipulates objects. Thankfully, Actuate has a function tween which I can use to call Heaps' setRotation method.
I'm using Actuate with Heaps engine. What I'm trying to do is to rotate a battletank Object from 0 degrees to 345 degrees.
The above code has no effect, and I think that's because how actuate manipulates objects. Thankfully, Actuate has a function tween which I can use to call Heaps' setRotation method.
The tank rotates, but it takes the long way-- clockwise. The shorter path from 0 to 345 would be counterclockwise.
This is just a wishlist. I wish smartRotation() would be effective when using with Actuate.update()
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