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languageserver.go
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//go:build !wasm
// +build !wasm
/*
* Cadence languageserver - The Cadence language server
*
* Copyright Flow Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package languageserver
import (
"fmt"
"os"
"github.com/mattn/go-isatty"
"github.com/sourcegraph/jsonrpc2"
"github.com/onflow/cadence-tools/languageserver/integration"
"github.com/onflow/cadence-tools/languageserver/server"
)
func RunWithStdio(enableFlowClient bool) {
if isatty.IsTerminal(os.Stdout.Fd()) {
_, _ = fmt.Fprint(
os.Stdout,
"This program implements the Language Server Protocol for Cadence.\n"+
"Please check the documentation on how to run it.\n"+
"It does nothing in a terminal, it should be run with an editor/IDE.\n",
)
os.Exit(1)
}
languageServer, err := server.NewServer()
if err != nil {
panic(err)
}
_, err = integration.NewFlowIntegration(languageServer, enableFlowClient)
if err != nil {
panic(err)
}
stream := jsonrpc2.NewBufferedStream(
server.StdinStdoutReadWriterCloser{},
jsonrpc2.VSCodeObjectCodec{},
)
<-languageServer.Start(stream)
}