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currently, our valgrind instrumentation is empty:
#define VALGRIND_DO_MEMPOOL_ALLOC(pool, ptr, size) \ do { \ (void)(pool); \ (void)(ptr); \ (void)(size); \ } while (0) #define VALGRIND_DO_MEMPOOL_FREE(pool, ptr) \ do { \ (void)(pool); \ (void)(ptr); \ } while (0) #endif
additionally, our GPU workflows should be run with all instrumentation enabled (could be done in Nightly builds)
The text was updated successfully, but these errors were encountered:
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currently, our valgrind instrumentation is empty:
additionally, our GPU workflows should be run with all instrumentation enabled (could be done in Nightly builds)
The text was updated successfully, but these errors were encountered: