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Constructor for EA OLEDS102-6 #1493
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I think I just found a solution/workaround. Would this be a valid solution? |
I am confused. Your display should be a SSD1306. This could look like this: u8g2/csrc/u8x8_d_uc1701_dogs102.c Lines 184 to 193 in 1992968
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Thanks Oli! I will implement like suggested. |
thanks for pr #1497 , but it can not be merged directly. |
According to my research, this seems to be a SSD1306 so I will change the name for it. |
The constructor is now called U8G2_SSD1306_102X64_EA_OLEDS102 Thanks for the contribution. |
I am implementing a constructor for an OLED display from EA (OLEDS102-6).
It works fine, except for the first 2 vertical lines: they seem to get overwritten.
This display has a resolution of 102x64.
The internal buffer starts at 13.
In
display_info
is use:The issue seems to be in the
tile_width
.If I set it to 12, the display is not fully updated.
If I set it to 13, the extra bits (104 - 102) seem to wrap-around to the beginning, overwriting the first 2 bits.
How can I solve this?
Thanks in advance for your help.
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