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autoexec.cfg
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#
# autoexec.cfg
#
# This file will be the main config file for the engine. It does configuration
# that allows the engine to start properly.
#
# Set the workspace for the game. The game will be unable to access anything outside of this directory.
set workspace workspace
# Load the base game. Every game is a mod.
load_mod game_sandbox
# load_mod base
# Exectute binary specific config scripts.
ifdef server exec server.cfg
ifdef client exec client.cfg
# Original royal: 192.168.1.109 (secondary)
# Original royal: 192.168.1.119
# royal: 192.168.1.218
# Seconds that the engine will wait to connect before timing out.
set net_timeout 5000
# Testing
su
# Maximum number of times exec/if* can be called without returning.
set max_recursion_depth 100
# Run the following code without producing messages.
set quiet 3
su 0
# Create a variable "one" of type integer.
create integer one
set one 1
create integer count
set count 10
create integer a ; create integer b ; create integer c
set a 1
# Copy "a" into "b".
copy b a
# exec extra.cfg