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rubysdl_event.c
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rubysdl_event.c
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/*
Ruby/SDL Ruby extension library for SDL
Copyright (C) 2001-2007 Ohbayashi Ippei
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "rubysdl.h"
#ifdef HAVE_RUBY_THREAD_H
#include <ruby/thread.h>
#endif
static VALUE cEvent;
static VALUE cActiveEvent;
static VALUE cKeyDownEvent;
static VALUE cKeyUpEvent;
static VALUE cMouseMotionEvent;
static VALUE cMouseButtonDownEvent;
static VALUE cMouseButtonUpEvent;
static VALUE cJoyAxisEvent;
static VALUE cJoyBallEvent;
static VALUE cJoyHatEvent;
static VALUE cJoyButtonUpEvent;
static VALUE cJoyButtonDownEvent;
static VALUE cQuitEvent;
static VALUE cSysWMEvent;
static VALUE cVideoResizeEvent;
typedef VALUE (*event_creator)(SDL_Event *);
static event_creator event_creators[SDL_NUMEVENTS];
static VALUE createNoEvent(SDL_Event *event)
{
return Qnil;
}
static VALUE createActiveEvent(SDL_Event *event)
{
VALUE obj = rb_obj_alloc(cActiveEvent);
rb_iv_set(obj, "@gain", INT2BOOL(event->active.gain));
rb_iv_set(obj, "@state", INT2FIX(event->active.state));
return obj;
}
static VALUE createKeyEvent(VALUE obj, SDL_Event *event)
{
rb_iv_set(obj, "@press", INT2BOOL(event->key.state == SDL_PRESSED));
rb_iv_set(obj, "@sym", INT2FIX(event->key.keysym.sym));
rb_iv_set(obj, "@mod", UINT2NUM(event->key.keysym.mod));
rb_iv_set(obj, "@unicode", UINT2NUM(event->key.keysym.unicode));
return obj;
}
static VALUE createKeyDownEvent(SDL_Event *event)
{
VALUE obj = rb_obj_alloc(cKeyDownEvent);
return createKeyEvent(obj, event);
}
static VALUE createKeyUpEvent(SDL_Event *event)
{
VALUE obj = rb_obj_alloc(cKeyUpEvent);
return createKeyEvent(obj, event);
}
static VALUE createMouseMotionEvent(SDL_Event *event)
{
VALUE obj = rb_obj_alloc(cMouseMotionEvent);
rb_iv_set(obj, "@state", INT2FIX(event->motion.state));
rb_iv_set(obj, "@x", INT2FIX(event->motion.x));
rb_iv_set(obj, "@y", INT2FIX(event->motion.y));
rb_iv_set(obj, "@xrel", INT2FIX(event->motion.xrel));
rb_iv_set(obj, "@yrel", INT2FIX(event->motion.yrel));
return obj;
}
static VALUE createMouseButtonEvent(VALUE obj, SDL_Event *event)
{
rb_iv_set(obj, "@button", INT2FIX(event->button.button));
rb_iv_set(obj, "@press", INT2BOOL(event->button.state == SDL_PRESSED));
rb_iv_set(obj, "@x", INT2FIX(event->button.x));
rb_iv_set(obj, "@y", INT2FIX(event->button.y));
return obj;
}
static VALUE createMouseButtonDownEvent(SDL_Event *event)
{
VALUE obj = rb_obj_alloc(cMouseButtonDownEvent);
return createMouseButtonEvent(obj, event);
}
static VALUE createMouseButtonUpEvent(SDL_Event *event)
{
VALUE obj = rb_obj_alloc(cMouseButtonUpEvent);
return createMouseButtonEvent(obj, event);
}
static VALUE createJoyAxisEvent(SDL_Event *event)
{
VALUE obj = rb_obj_alloc(cJoyAxisEvent);
rb_iv_set(obj, "@which", INT2FIX(event->jaxis.which));
rb_iv_set(obj, "@axis", INT2FIX(event->jaxis.axis));
rb_iv_set(obj, "@value", INT2FIX(event->jaxis.value));
return obj;
}
static VALUE createJoyBallEvent(SDL_Event *event)
{
VALUE obj = rb_obj_alloc(cJoyBallEvent);
rb_iv_set(obj, "@which", INT2FIX(event->jball.which));
rb_iv_set(obj, "@ball", INT2FIX(event->jball.ball));
rb_iv_set(obj, "@xrel", INT2FIX(event->jball.xrel));
rb_iv_set(obj, "@yrel", INT2FIX(event->jball.yrel));
return obj;
}
static VALUE createJoyHatEvent(SDL_Event *event)
{
VALUE obj = rb_obj_alloc(cJoyHatEvent);
rb_iv_set(obj, "@which", INT2FIX(event->jhat.which));
rb_iv_set(obj, "@hat", INT2FIX(event->jhat.hat));
rb_iv_set(obj, "@value", INT2FIX(event->jhat.value));
return obj;
}
static VALUE createJoyButtonEvent(VALUE obj, SDL_Event *event)
{
rb_iv_set(obj, "@which", INT2FIX(event->jbutton.which));
rb_iv_set(obj, "@button", INT2FIX(event->jbutton.button));
rb_iv_set(obj, "@press", INT2BOOL(event->jbutton.state == SDL_PRESSED));
return obj;
}
static VALUE createJoyButtonUpEvent(SDL_Event *event)
{
VALUE obj = rb_obj_alloc(cJoyButtonUpEvent);
return createJoyButtonEvent(obj, event);
}
static VALUE createJoyButtonDownEvent(SDL_Event *event)
{
VALUE obj = rb_obj_alloc(cJoyButtonDownEvent);
return createJoyButtonEvent(obj, event);
}
static VALUE createQuitEvent(SDL_Event *event)
{
VALUE obj = rb_obj_alloc(cQuitEvent);
return obj;
}
static VALUE createSysWMEvent(SDL_Event *event)
{
VALUE obj = rb_obj_alloc(cSysWMEvent);
return obj;
}
static VALUE createVideoResizeEvent(SDL_Event *event)
{
VALUE obj = rb_obj_alloc(cVideoResizeEvent);
rb_iv_set(obj, "@w", INT2FIX(event->resize.w));
rb_iv_set(obj, "@h", INT2FIX(event->resize.h));
return obj;
}
/* class method */
static VALUE Event_s_poll(VALUE class)
{
SDL_Event event;
if( SDL_PollEvent(&event) == 1)
return event_creators[event.type](&event);
else
return Qnil;
}
#if defined(HAVE_RB_THREAD_CALL_WITHOUT_GVL)
static void* wait_event(void* ev)
{
return (void*)(intptr_t)SDL_WaitEvent((SDL_Event*)ev);
}
#elif defined(HAVE_RB_THREAD_BLOCKING_REGION)
static VALUE wait_event(void* ev)
{
return SDL_WaitEvent((SDL_Event*)ev);
}
#endif
#if defined(HAVE_RB_THREAD_CALL_WITHOUT_GVL) || defined(HAVE_RB_THREAD_BLOCKING_REGION)
static void ubf_SDL_WaitEvent(void* unused)
{
SDL_Event ev;
ev.type = SDL_USEREVENT;
ev.user.code = 19002; /* Code for interrupt */
ev.user.data1 = ev.user.data2 = NULL;
SDL_PushEvent(&ev);
}
#endif
static VALUE Event_s_wait(VALUE class)
{
SDL_Event event;
/* Ruby 1.9 and above: Release the global VM lock while calling
* SDL_WaitEvent, allowing other Ruby threads to execute.
* Ruby 1.8 and below: Call SDL_WaitEvent directly.
* No other threads can execute during this call. */
#if defined(HAVE_RB_THREAD_CALL_WITHOUT_GVL)
if ((intptr_t)rb_thread_call_without_gvl(wait_event, &event, ubf_SDL_WaitEvent, NULL) == 1)
#elif defined(HAVE_RB_THREAD_BLOCKING_REGION)
if( rb_thread_blocking_region(wait_event, &event, ubf_SDL_WaitEvent, NULL) == 1)
#else
if( SDL_WaitEvent(&event) == 1)
#endif
return event_creators[event.type](&event);
else
rb_raise(eSDLError, "Event handling error");
}
static VALUE Event_s_pump(VALUE class)
{
SDL_PumpEvents();
return Qnil;
}
static VALUE Event_s_new(VALUE class)
{
return rb_obj_alloc(class);
}
static VALUE Event_s_push(VALUE class, VALUE event)
{
SDL_Event e;
VALUE eventClass;
eventClass = CLASS_OF(event);
if(eventClass == cActiveEvent){
e.type = SDL_ACTIVEEVENT;
e.active.gain = rb_iv_get(event, "@gain");
e.active.state = NUM2INT(rb_iv_get(event, "@state"));
}else if(eventClass == cKeyDownEvent){
e.type=SDL_KEYDOWN;
e.key.state = (rb_iv_get(event, "@press"))?SDL_PRESSED:SDL_RELEASED;
e.key.keysym.sym = NUM2INT(rb_iv_get(event, "@sym"));
e.key.keysym.mod = NUM2UINT(rb_iv_get(event, "@mod"));
e.key.keysym.unicode = NUM2UINT( rb_iv_get(event, "@unicode") );
}else if(eventClass == cKeyUpEvent){
e.type = SDL_KEYUP;
e.key.state = (rb_iv_get(event, "@press"))?SDL_PRESSED:SDL_RELEASED;
e.key.keysym.sym = NUM2INT(rb_iv_get(event, "@sym"));
e.key.keysym.mod = NUM2UINT(rb_iv_get(event, "@mod"));
e.key.keysym.unicode = NUM2UINT( rb_iv_get(event, "@unicode") );
}else if(eventClass == cMouseMotionEvent){
e.type=SDL_MOUSEMOTION;
e.motion.state = NUM2INT(rb_iv_get(event, "@state"));
e.motion.x = NUM2INT(rb_iv_get(event, "@x"));
e.motion.y = NUM2INT(rb_iv_get(event, "@y"));
e.motion.xrel = NUM2INT(rb_iv_get(event, "@xrel"));
e.motion.yrel = NUM2INT(rb_iv_get(event, "@yrel"));
}else if(eventClass == cMouseButtonDownEvent){
e.type = SDL_MOUSEBUTTONDOWN;
e.button.button = NUM2INT(rb_iv_get(event, "@button"));
e.button.state = (rb_iv_get(event, "@press"))?SDL_PRESSED:SDL_RELEASED;
e.button.x = NUM2INT(rb_iv_get(event, "@x"));
e.button.y = NUM2INT(rb_iv_get(event, "@y"));
}else if(eventClass == cMouseButtonUpEvent){
e.type = SDL_MOUSEBUTTONUP;
e.button.button = NUM2INT(rb_iv_get(event, "@button"));
e.button.state = (rb_iv_get(event, "@press"))?SDL_PRESSED:SDL_RELEASED;
e.button.x = NUM2INT(rb_iv_get(event, "@x"));
e.button.y = NUM2INT(rb_iv_get(event, "@y"));\
}else if(eventClass == cJoyAxisEvent){
e.type = SDL_JOYAXISMOTION;
e.jaxis.which = NUM2INT(rb_iv_get(event, "@which"));
e.jaxis.axis = NUM2INT(rb_iv_get(event, "@axis"));
e.jaxis.value = NUM2INT(rb_iv_get(event, "@value"));
}else if(eventClass == cJoyBallEvent){
e.type = SDL_JOYBALLMOTION;
e.jball.which = NUM2INT(rb_iv_get(event, "@which"));
e.jball.ball = NUM2INT(rb_iv_get(event, "@ball"));
e.jball.xrel = NUM2INT(rb_iv_get(event, "@xrel"));
e.jball.yrel = NUM2INT(rb_iv_get(event, "@yrel"));
}else if(eventClass == cJoyHatEvent){
e.type = SDL_JOYHATMOTION;
e.jhat.which = NUM2INT(rb_iv_get(event, "@which"));
e.jhat.hat = NUM2INT(rb_iv_get(event, "@hat"));
e.jhat.value = NUM2INT(rb_iv_get(event, "@value"));
}else if(eventClass == cJoyButtonUpEvent){
e.type = SDL_JOYBUTTONUP;
e.jbutton.which = NUM2INT(rb_iv_get(event, "@which"));
e.jbutton.button = NUM2INT(rb_iv_get(event, "@button"));
e.jbutton.state = (rb_iv_get(event, "@press"))?SDL_PRESSED:SDL_RELEASED;
}else if(eventClass == cJoyButtonDownEvent){
e.type = SDL_JOYBUTTONDOWN;
e.jbutton.which = NUM2INT(rb_iv_get(event, "@which"));
e.jbutton.button = NUM2INT(rb_iv_get(event, "@button"));
e.jbutton.state = (rb_iv_get(event, "@press"))?SDL_PRESSED:SDL_RELEASED;
}else if(eventClass == cQuitEvent){
e.type = SDL_QUIT;
}else if(eventClass == cSysWMEvent){
e.type = SDL_SYSWMEVENT;
}else if(eventClass == cVideoResizeEvent){
e.type = SDL_VIDEORESIZE;
e.resize.w = NUM2INT(rb_iv_get(event, "@w"));
e.resize.h = NUM2INT(rb_iv_get(event, "@h"));
}else {
rb_raise(eSDLError, "This object couldn't be pushed");
}
if(SDL_PushEvent(&e) == -1)
rb_raise(eSDLError, "the event couldn't be pushed");
return Qnil;
}
static VALUE Event_s_getAppState(VALUE class)
{
return INT2FIX(SDL_GetAppState());
}
static VALUE Event_s_enableUNICODE(VALUE class)
{
SDL_EnableUNICODE(1);
return Qnil;
}
static VALUE Event_s_disableUNICODE(VALUE class)
{
SDL_EnableUNICODE(0);
return Qnil;
}
static VALUE Event_s_is_enableUNICODE(VALUE class)
{
return INT2BOOL(SDL_EnableUNICODE(-1));
}
void rubysdl_init_Event(VALUE mSDL)
{
int i;
cEvent=rb_define_class_under(mSDL, "Event", rb_cObject);
rb_define_singleton_method(cEvent, "poll", Event_s_poll, 0);
rb_define_singleton_method(cEvent, "wait", Event_s_wait, 0);
rb_define_singleton_method(cEvent, "pump", Event_s_pump, 0);
rb_define_singleton_method(cEvent, "new", Event_s_new, 0);
rb_define_singleton_method(cEvent, "push", Event_s_push, 1);
rb_define_singleton_method(cEvent, "appState", Event_s_getAppState, 0);
rb_define_singleton_method(cEvent, "enableUNICODE", Event_s_enableUNICODE, 0);
rb_define_singleton_method(cEvent, "disableUNICODE", Event_s_disableUNICODE, 0);
rb_define_singleton_method(cEvent, "enableUNICODE?", Event_s_is_enableUNICODE, 0);
cActiveEvent=rb_define_class_under(cEvent, "Active", cEvent);
rb_define_attr(cActiveEvent, "gain", 1, 1);
rb_define_attr(cActiveEvent, "state", 1, 1);
cKeyDownEvent=rb_define_class_under(cEvent, "KeyDown", cEvent);
rb_define_attr(cKeyDownEvent, "press", 1, 1);
rb_define_attr(cKeyDownEvent, "sym", 1, 1);
rb_define_attr(cKeyDownEvent, "mod", 1, 1);
rb_define_attr(cKeyDownEvent, "unicode", 1, 1);
cKeyUpEvent=rb_define_class_under(cEvent, "KeyUp", cEvent);
rb_define_attr(cKeyUpEvent, "press", 1, 1);
rb_define_attr(cKeyUpEvent, "sym", 1, 1);
rb_define_attr(cKeyUpEvent, "mod", 1, 1);
rb_define_attr(cKeyUpEvent, "unicode", 1, 1);
cMouseMotionEvent=rb_define_class_under(cEvent, "MouseMotion", cEvent);
rb_define_attr(cMouseMotionEvent, "state", 1, 1);
rb_define_attr(cMouseMotionEvent, "x", 1, 1);
rb_define_attr(cMouseMotionEvent, "y", 1, 1);
rb_define_attr(cMouseMotionEvent, "xrel", 1, 1);
rb_define_attr(cMouseMotionEvent, "yrel", 1, 1);
cMouseButtonDownEvent=rb_define_class_under(cEvent, "MouseButtonDown", cEvent);
rb_define_attr(cMouseButtonDownEvent, "button", 1, 1);
rb_define_attr(cMouseButtonDownEvent, "press", 1, 1);
rb_define_attr(cMouseButtonDownEvent, "x", 1, 1);
rb_define_attr(cMouseButtonDownEvent, "y", 1, 1);
cMouseButtonUpEvent=rb_define_class_under(cEvent, "MouseButtonUp", cEvent);
rb_define_attr(cMouseButtonUpEvent, "button", 1, 1);
rb_define_attr(cMouseButtonUpEvent, "press", 1, 1);
rb_define_attr(cMouseButtonUpEvent, "x", 1, 1);
rb_define_attr(cMouseButtonUpEvent, "y", 1, 1);
cJoyAxisEvent=rb_define_class_under(cEvent, "JoyAxis", cEvent);
rb_define_attr(cJoyAxisEvent, "which", 1, 1);
rb_define_attr(cJoyAxisEvent, "axis", 1, 1);
rb_define_attr(cJoyAxisEvent, "value", 1, 1);
cJoyBallEvent=rb_define_class_under(cEvent, "JoyBall", cEvent);
rb_define_attr(cJoyBallEvent, "which", 1, 1);
rb_define_attr(cJoyBallEvent, "ball", 1, 1);
rb_define_attr(cJoyBallEvent, "xrel", 1, 1);
rb_define_attr(cJoyBallEvent, "yrel", 1, 1);
cJoyHatEvent=rb_define_class_under(cEvent, "JoyHat", cEvent);
rb_define_attr(cJoyHatEvent, "which", 1, 1);
rb_define_attr(cJoyHatEvent, "hat", 1, 1);
rb_define_attr(cJoyHatEvent, "value", 1, 1);
cJoyButtonUpEvent=rb_define_class_under(cEvent, "JoyButtonUp", cEvent);
rb_define_attr(cJoyButtonUpEvent, "which", 1, 1);
rb_define_attr(cJoyButtonUpEvent, "button", 1, 1);
rb_define_attr(cJoyButtonUpEvent, "press", 1, 1);
cJoyButtonDownEvent=rb_define_class_under(cEvent, "JoyButtonDown", cEvent);
rb_define_attr(cJoyButtonDownEvent, "which", 1, 1);
rb_define_attr(cJoyButtonDownEvent, "button", 1, 1);
rb_define_attr(cJoyButtonDownEvent, "press", 1, 1);
cQuitEvent=rb_define_class_under(cEvent, "Quit", cEvent);
cSysWMEvent=rb_define_class_under(cEvent, "SysWM", cEvent);
cVideoResizeEvent=rb_define_class_under(cEvent, "VideoResize", cEvent);
rb_define_attr(cVideoResizeEvent, "w", 1, 1);
rb_define_attr(cVideoResizeEvent, "h", 1, 1);
for(i=0;i<SDL_NUMEVENTS;++i)
event_creators[i]=createNoEvent;
event_creators[SDL_ACTIVEEVENT] = createActiveEvent;
event_creators[SDL_KEYDOWN] = createKeyDownEvent;
event_creators[SDL_KEYUP] = createKeyUpEvent;
event_creators[SDL_MOUSEMOTION] = createMouseMotionEvent;
event_creators[SDL_MOUSEBUTTONDOWN] = createMouseButtonDownEvent;
event_creators[SDL_MOUSEBUTTONUP] = createMouseButtonUpEvent;
event_creators[SDL_JOYAXISMOTION] = createJoyAxisEvent;
event_creators[SDL_JOYBALLMOTION] = createJoyBallEvent;
event_creators[SDL_JOYHATMOTION] = createJoyHatEvent;
event_creators[SDL_JOYBUTTONDOWN] = createJoyButtonDownEvent;
event_creators[SDL_JOYBUTTONUP] = createJoyButtonUpEvent;
event_creators[SDL_QUIT] = createQuitEvent;
event_creators[SDL_SYSWMEVENT] = createSysWMEvent;
event_creators[SDL_VIDEORESIZE] = createVideoResizeEvent;
rb_define_const(cEvent, "APPMOUSEFOCUS", UINT2NUM(SDL_APPMOUSEFOCUS));
rb_define_const(cEvent, "APPINPUTFOCUS", UINT2NUM(SDL_APPINPUTFOCUS));
rb_define_const(cEvent, "APPACTIVE", UINT2NUM(SDL_APPACTIVE));
}