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resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Artist2D.rc
//
#define IDD_ARTIST2D_DIALOG 102
#define IDR_MAINFRAME 128
#define IDB_BITMAP1 129
#define IDB_BITMAP2 130
#define IDB_BITMAP3 131
#define IDB_BITMAP4 132
#define IDB_BITMAP5 133
#define IDB_BITMAP6 134
#define IDB_BITMAP7 135
#define IDB_BITMAP8 136
#define IDB_BITMAP9 137
#define IDB_BITMAP10 138
#define IDB_BITMAP11 139
#define IDB_BITMAP12 140
#define IDB_BITMAP13 141
#define IDB_BITMAP14 142
#define IDB_BITMAP15 143
#define IDB_BITMAP16 144
#define IDB_BITMAP21 149
#define IDB_BITMAP22 150
#define IDB_BITMAP23 151
#define IDB_BITMAP24 152
#define IDC_CURSOR1 155
#define IDD_DIALOG_CLIPPER 157
#define IDC_EDIT_CLIPPED 1014
#define IDC_EDIT2 1015
#define IDC_EDIT_CLIPPING 1015
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 158
#define _APS_NEXT_COMMAND_VALUE 32773
#define _APS_NEXT_CONTROL_VALUE 1016
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif