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I am trying to share my n2n supernode server for game players to start LAN multiplayer game
After reading #629 , I am still confused if there is a way to establish dhcp service over all communites, because not all gamers know how to configure a dhcp service or customize a valid static ip.
So I am wondering if there is a way to establish dhcp service over all communities, so that the later comer wouldn't have to setup complicated configurations to play multiplayer games?
The text was updated successfully, but these errors were encountered:
I am still confused if there is a way to establish dhcp service over all communites, because not all gamers know how to configure a dhcp service or customize a valid static ip.
Communities are treated as separated networks. So your best shot would probably be to either setup DHCP for each and every community or give the auto-IP feature a try.
... so that the later comer wouldn't have to setup complicated configurations to play multiplayer games?
You could also consider sending out pre-made config files to your co-gamers – with or without auto-IP included.
I am trying to share my n2n supernode server for game players to start LAN multiplayer game
After reading #629 , I am still confused if there is a way to establish dhcp service over all communites, because not all gamers know how to configure a dhcp service or customize a valid static ip.
So I am wondering if there is a way to establish dhcp service over all communities, so that the later comer wouldn't have to setup complicated configurations to play multiplayer games?
The text was updated successfully, but these errors were encountered: