Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Random incoming light direction #60

Open
Carlbaum opened this issue Sep 19, 2016 · 2 comments
Open

Random incoming light direction #60

Carlbaum opened this issue Sep 19, 2016 · 2 comments

Comments

@Carlbaum
Copy link
Collaborator

Carlbaum commented Sep 19, 2016

Requires area lights.
Make sure that we have the Le-term from the rendering equation implemented.

@Carlbaum Carlbaum added the p1 label Sep 19, 2016
@novalain novalain added p3 and removed p1 labels Sep 19, 2016
@novalain
Copy link
Owner

Finish whitted ray tracer first?

@Carlbaum
Copy link
Collaborator Author

fuck that

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants