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vJoy not working with Web Gamepad API #12
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I'm running into the exact same issue. It looks like it only effects Chromium based browsers. Firefox is working as intended. |
Chromium based browsers require constant pinging for the buttons to function normally, so I guess this might also have to do something with this problem. And like every browser is based on chromium, except Firefox... |
Probably not related to vJoy (as it works in Firefox) ? |
No it is related! A 'normal' gamepad DOES work on chromium browsers! But vJoy doesn't work! |
Just tried with older version of vJoy and got same issue. |
So can that be implemented? Or do you mean that I am using an old version? |
It is difficult to tell you whether this is easy to add or not (I do not have enough knowledge to add that function). |
So what do you suggest now? |
Maybe you can modify the gamepad API to perform polling of the status ? |
Polling is what all these websites already are using (and what I also already am using)! But yeah still no axis data. Update: I see https://github.com/njz3/vJoy/blob/master/driver/sys/usb.c which does seem to include some USB packet stuff, but it is mostly commented out |
Hi, |
Can you make a new (github) release using that? Since my laptop is too full to install the netstandard developer thingy, so I cannot build it myself. Or is it an 'setting' that I should change? |
I can only compile a test signed build, requiring TESTSIGNING mode to be enabled on your computer. |
I believe that is still enabled, and if not, I know how to enable it. |
Found another issue with Continuous Hat Switches. |
Here is a build for testing: |
It didn't install! Update: I got 1 step further, I updated the logs above |
Have you installed the certificate first ? |
I didn't install the cert in the correct place first. Now it asks me to install or not, and then it still fails. I updated the logs in the previous message. (and yeah I dont yet have TESTSIGN enabled, will have to do that, but need to finish some documents first) |
The build CANNOT be installed without enabling TESTSIGNING mode on your windows test computer. |
Oke sure, I have to disable Secure Boot first... |
I disbled secure boot and enabled testsign and it installed! But now it seems that Gamepad API doesn't even see the controller AT ALL. EDIT: the feeder doesn't work. As in buttons don't actually get pressed and the axis are doing strange (Need to set Y axis to 0 to let X work, and Z controls Y) Btw, does this mode need to stay enabled for me to use this? |
The test sign mode must be enabled to use the build I do, because I do not own a valid EV code certificate to sign the driver (Microsoft constraints...). |
Fore my feeder test, I used the feeder and the monitor programs included. I just put the monitor on AOT (AlwaysOnTop) and then I clicked the buttons and changed the sliders and then looked at the output, which didn't match input. I will try out the new version now and let you know if the issue is changed |
Also a note : I know you cannot detect the joystick on the navigator like Chrome or Edge if you are using a remote desktop to your test computer. You must be physically connected with an open session to detect the joystick. |
It cannot find the joystick since you need to press a button for chrome to let it find the gamepad. And since the buttons are NOT working, chrome won't detect/allow detect of the gamepad |
Please send me your contact information to see what happen on your personnel setup. |
Idk what contact info you mean, but I use Windows 10 Home - 10.0.19045 Build 19045 |
After changing the enabled axis (and the amount of buttons) and apply that and then changing it back and applying again, It Now Works!!! Thanks! I will be doing more tests first before I close this issue and I will edit the original message to tell everyone how it is fixed |
Hi, This issue is fixed and you will find a summary of the problem and solution below:
Original Question
The Web Gamepad API doesn't seem to be able to show/receive the Axes values:
The buttons work fine, but the axes don't.
Here is an example test URL: https://luser.github.io/gamepadtest/
Working solution
njz3 made an update that fixes this problem, but the problem is that he cannot sign the driver, so you will need to follow this guide to install this update:
Install the certificate in the "Trusted Root Certification" store. (So open it, click install, [select local user if you have admin rights], click next, select 'install in the following archive', select "Trusted Root Certification", hit next, click confirm)
Enable SIGNTEST mode in your windows: Open CMD (or PowerShell) AS ROOT, run
Bcdedit.exe -set TESTSIGNING ON
and then if it says "operation successful", you will need to reboot your computer. [If it didn't say that but it says something about Secure Boot, you will need to disable Secure Boot FIRST]. Now when you computer is booted up, you should see in the bottom right of your desktop the text "Testing Mode"Now download this testing build installer and then open it to install.
To make sure it will work, open the "Configure vJoy" app and uncheck one of the axis, hit apply and then check the axis again and hit apply.
P.s. If you want the SDK, you can find that at this link
If you still cannot get it to work after trying these methods, you may add a comment to this issue.
The text was updated successfully, but these errors were encountered: