diff --git a/README.md b/README.md
index 55e7d64..4b23844 100644
--- a/README.md
+++ b/README.md
@@ -44,14 +44,14 @@ General/developer controls:
## Innovations
* Player and enemy animations are read from an xml file.
* Spawn enemy points are created with Tiled and read from the tmx file of the map.
-* Pause menu impelmented.
+* Pause menu implemented.
* You can change game language (dictionary read from an xml file) in settings: english, spanish, catalan... and even klingon if you don't belong to our planet!
## Team members
_García Subirana, Guillermo's responsability and Github account_
-* In charge of all code related to save and load, fade between modules, and other parts of code.
+* In charge of all code related to IA, pathfinding, preservation of changes, interaction between modules and other parts of code.
* [Github account](https://github.com/Wilhelman)
_Masó Garcia, Víctor's responsability and Github account_
diff --git a/Temple Escape/Game/config.xml b/Temple Escape/Game/config.xml
index 43823da..9db52f7 100644
--- a/Temple Escape/Game/config.xml
+++ b/Temple Escape/Game/config.xml
@@ -196,8 +196,8 @@
-
-
+
+
diff --git a/docs/readme.md b/docs/readme.md
index 381d5bb..70ee450 100644
--- a/docs/readme.md
+++ b/docs/readme.md
@@ -36,7 +36,7 @@ Animations, file paths, and levels are read and loaded through parsing xml files
### Innovations
* Player and enemy animations are read from an xml file.
* Spawn enemy points are created with Tiled and read from the tmx file of the map.
-* Pause menu impelmented.
+* Pause menu implemented.
* You can change game language (dictionary read from an xml file) in settings: available in english, spanish, catalan... and even klingon if you don't belong to our planet!
## **Tools used**