diff --git a/README.md b/README.md index 55e7d64..4b23844 100644 --- a/README.md +++ b/README.md @@ -44,14 +44,14 @@ General/developer controls: ## Innovations * Player and enemy animations are read from an xml file. * Spawn enemy points are created with Tiled and read from the tmx file of the map. -* Pause menu impelmented. +* Pause menu implemented. * You can change game language (dictionary read from an xml file) in settings: english, spanish, catalan... and even klingon if you don't belong to our planet! ## Team members _García Subirana, Guillermo's responsability and Github account_ -* In charge of all code related to save and load, fade between modules, and other parts of code. +* In charge of all code related to IA, pathfinding, preservation of changes, interaction between modules and other parts of code. * [Github account](https://github.com/Wilhelman) _Masó Garcia, Víctor's responsability and Github account_ diff --git a/Temple Escape/Game/config.xml b/Temple Escape/Game/config.xml index 43823da..9db52f7 100644 --- a/Temple Escape/Game/config.xml +++ b/Temple Escape/Game/config.xml @@ -196,8 +196,8 @@ - - + + diff --git a/docs/readme.md b/docs/readme.md index 381d5bb..70ee450 100644 --- a/docs/readme.md +++ b/docs/readme.md @@ -36,7 +36,7 @@ Animations, file paths, and levels are read and loaded through parsing xml files ### Innovations * Player and enemy animations are read from an xml file. * Spawn enemy points are created with Tiled and read from the tmx file of the map. -* Pause menu impelmented. +* Pause menu implemented. * You can change game language (dictionary read from an xml file) in settings: available in english, spanish, catalan... and even klingon if you don't belong to our planet! ## **Tools used**