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cgroup.go
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cgroup.go
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/*
Copyright The containerd Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package cgroups
import (
"errors"
"fmt"
"os"
"path/filepath"
"strconv"
"strings"
"sync"
v1 "github.com/containerd/cgroups/stats/v1"
"github.com/opencontainers/runtime-spec/specs-go"
)
// New returns a new control via the cgroup cgroups interface
func New(hierarchy Hierarchy, path Path, resources *specs.LinuxResources, opts ...InitOpts) (Cgroup, error) {
config := newInitConfig()
for _, o := range opts {
if err := o(config); err != nil {
return nil, err
}
}
subsystems, err := hierarchy()
if err != nil {
return nil, err
}
var active []Subsystem
for _, s := range subsystems {
// check if subsystem exists
if err := initializeSubsystem(s, path, resources); err != nil {
if err == ErrControllerNotActive {
if config.InitCheck != nil {
if skerr := config.InitCheck(s, path, err); skerr != nil {
if skerr != ErrIgnoreSubsystem {
return nil, skerr
}
}
}
continue
}
return nil, err
}
active = append(active, s)
}
return &cgroup{
path: path,
subsystems: active,
}, nil
}
// Load will load an existing cgroup and allow it to be controlled
// All static path should not include `/sys/fs/cgroup/` prefix, it should start with your own cgroups name
func Load(hierarchy Hierarchy, path Path, opts ...InitOpts) (Cgroup, error) {
config := newInitConfig()
for _, o := range opts {
if err := o(config); err != nil {
return nil, err
}
}
var activeSubsystems []Subsystem
subsystems, err := hierarchy()
if err != nil {
return nil, err
}
// check that the subsystems still exist, and keep only those that actually exist
for _, s := range pathers(subsystems) {
p, err := path(s.Name())
if err != nil {
if errors.Is(err, os.ErrNotExist) {
return nil, ErrCgroupDeleted
}
if err == ErrControllerNotActive {
if config.InitCheck != nil {
if skerr := config.InitCheck(s, path, err); skerr != nil {
if skerr != ErrIgnoreSubsystem {
return nil, skerr
}
}
}
continue
}
return nil, err
}
if _, err := os.Lstat(s.Path(p)); err != nil {
if os.IsNotExist(err) {
continue
}
return nil, err
}
activeSubsystems = append(activeSubsystems, s)
}
// if we do not have any active systems then the cgroup is deleted
if len(activeSubsystems) == 0 {
return nil, ErrCgroupDeleted
}
return &cgroup{
path: path,
subsystems: activeSubsystems,
}, nil
}
type cgroup struct {
path Path
subsystems []Subsystem
mu sync.Mutex
err error
}
// New returns a new sub cgroup
func (c *cgroup) New(name string, resources *specs.LinuxResources) (Cgroup, error) {
c.mu.Lock()
defer c.mu.Unlock()
if c.err != nil {
return nil, c.err
}
path := subPath(c.path, name)
for _, s := range c.subsystems {
if err := initializeSubsystem(s, path, resources); err != nil {
return nil, err
}
}
return &cgroup{
path: path,
subsystems: c.subsystems,
}, nil
}
// Subsystems returns all the subsystems that are currently being
// consumed by the group
func (c *cgroup) Subsystems() []Subsystem {
return c.subsystems
}
func (c *cgroup) subsystemsFilter(subsystems ...Name) []Subsystem {
if len(subsystems) == 0 {
return c.subsystems
}
var filteredSubsystems = []Subsystem{}
for _, s := range c.subsystems {
for _, f := range subsystems {
if s.Name() == f {
filteredSubsystems = append(filteredSubsystems, s)
break
}
}
}
return filteredSubsystems
}
// Add moves the provided process into the new cgroup.
// Without additional arguments, the process is added to all the cgroup subsystems.
// When giving Add a list of subsystem names, the process is only added to those
// subsystems, provided that they are active in the targeted cgroup.
func (c *cgroup) Add(process Process, subsystems ...Name) error {
return c.add(process, cgroupProcs, subsystems...)
}
// AddProc moves the provided process id into the new cgroup.
// Without additional arguments, the process with the given id is added to all
// the cgroup subsystems. When giving AddProc a list of subsystem names, the process
// id is only added to those subsystems, provided that they are active in the targeted
// cgroup.
func (c *cgroup) AddProc(pid uint64, subsystems ...Name) error {
return c.add(Process{Pid: int(pid)}, cgroupProcs, subsystems...)
}
// AddTask moves the provided tasks (threads) into the new cgroup.
// Without additional arguments, the task is added to all the cgroup subsystems.
// When giving AddTask a list of subsystem names, the task is only added to those
// subsystems, provided that they are active in the targeted cgroup.
func (c *cgroup) AddTask(process Process, subsystems ...Name) error {
return c.add(process, cgroupTasks, subsystems...)
}
func (c *cgroup) add(process Process, pType procType, subsystems ...Name) error {
if process.Pid <= 0 {
return ErrInvalidPid
}
c.mu.Lock()
defer c.mu.Unlock()
if c.err != nil {
return c.err
}
for _, s := range pathers(c.subsystemsFilter(subsystems...)) {
p, err := c.path(s.Name())
if err != nil {
return err
}
err = retryingWriteFile(
filepath.Join(s.Path(p), pType),
[]byte(strconv.Itoa(process.Pid)),
defaultFilePerm,
)
if err != nil {
return err
}
}
return nil
}
// Delete will remove the control group from each of the subsystems registered
func (c *cgroup) Delete() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.err != nil {
return c.err
}
var errs []string
for _, s := range c.subsystems {
if d, ok := s.(deleter); ok {
sp, err := c.path(s.Name())
if err != nil {
return err
}
if err := d.Delete(sp); err != nil {
errs = append(errs, string(s.Name()))
}
continue
}
if p, ok := s.(pather); ok {
sp, err := c.path(s.Name())
if err != nil {
return err
}
path := p.Path(sp)
if err := remove(path); err != nil {
errs = append(errs, path)
}
}
}
if len(errs) > 0 {
return fmt.Errorf("cgroups: unable to remove paths %s", strings.Join(errs, ", "))
}
c.err = ErrCgroupDeleted
return nil
}
// Stat returns the current metrics for the cgroup
func (c *cgroup) Stat(handlers ...ErrorHandler) (*v1.Metrics, error) {
c.mu.Lock()
defer c.mu.Unlock()
if c.err != nil {
return nil, c.err
}
if len(handlers) == 0 {
handlers = append(handlers, errPassthrough)
}
var (
stats = &v1.Metrics{
CPU: &v1.CPUStat{
Throttling: &v1.Throttle{},
Usage: &v1.CPUUsage{},
},
}
wg = &sync.WaitGroup{}
errs = make(chan error, len(c.subsystems))
)
for _, s := range c.subsystems {
if ss, ok := s.(stater); ok {
sp, err := c.path(s.Name())
if err != nil {
return nil, err
}
wg.Add(1)
go func() {
defer wg.Done()
if err := ss.Stat(sp, stats); err != nil {
for _, eh := range handlers {
if herr := eh(err); herr != nil {
errs <- herr
}
}
}
}()
}
}
wg.Wait()
close(errs)
for err := range errs {
return nil, err
}
return stats, nil
}
// Update updates the cgroup with the new resource values provided
//
// Be prepared to handle EBUSY when trying to update a cgroup with
// live processes and other operations like Stats being performed at the
// same time
func (c *cgroup) Update(resources *specs.LinuxResources) error {
c.mu.Lock()
defer c.mu.Unlock()
if c.err != nil {
return c.err
}
for _, s := range c.subsystems {
if u, ok := s.(updater); ok {
sp, err := c.path(s.Name())
if err != nil {
return err
}
if err := u.Update(sp, resources); err != nil {
return err
}
}
}
return nil
}
// Processes returns the processes running inside the cgroup along
// with the subsystem used, pid, and path
func (c *cgroup) Processes(subsystem Name, recursive bool) ([]Process, error) {
c.mu.Lock()
defer c.mu.Unlock()
if c.err != nil {
return nil, c.err
}
return c.processes(subsystem, recursive, cgroupProcs)
}
// Tasks returns the tasks running inside the cgroup along
// with the subsystem used, pid, and path
func (c *cgroup) Tasks(subsystem Name, recursive bool) ([]Task, error) {
c.mu.Lock()
defer c.mu.Unlock()
if c.err != nil {
return nil, c.err
}
return c.processes(subsystem, recursive, cgroupTasks)
}
func (c *cgroup) processes(subsystem Name, recursive bool, pType procType) ([]Process, error) {
s := c.getSubsystem(subsystem)
sp, err := c.path(subsystem)
if err != nil {
return nil, err
}
if s == nil {
return nil, fmt.Errorf("cgroups: %s doesn't exist in %s subsystem", sp, subsystem)
}
path := s.(pather).Path(sp)
var processes []Process
err = filepath.Walk(path, func(p string, info os.FileInfo, err error) error {
if err != nil {
return err
}
if !recursive && info.IsDir() {
if p == path {
return nil
}
return filepath.SkipDir
}
dir, name := filepath.Split(p)
if name != pType {
return nil
}
procs, err := readPids(dir, subsystem, pType)
if err != nil {
return err
}
processes = append(processes, procs...)
return nil
})
return processes, err
}
// Freeze freezes the entire cgroup and all the processes inside it
func (c *cgroup) Freeze() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.err != nil {
return c.err
}
s := c.getSubsystem(Freezer)
if s == nil {
return ErrFreezerNotSupported
}
sp, err := c.path(Freezer)
if err != nil {
return err
}
return s.(*freezerController).Freeze(sp)
}
// Thaw thaws out the cgroup and all the processes inside it
func (c *cgroup) Thaw() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.err != nil {
return c.err
}
s := c.getSubsystem(Freezer)
if s == nil {
return ErrFreezerNotSupported
}
sp, err := c.path(Freezer)
if err != nil {
return err
}
return s.(*freezerController).Thaw(sp)
}
// OOMEventFD returns the memory cgroup's out of memory event fd that triggers
// when processes inside the cgroup receive an oom event. Returns
// ErrMemoryNotSupported if memory cgroups is not supported.
func (c *cgroup) OOMEventFD() (uintptr, error) {
c.mu.Lock()
defer c.mu.Unlock()
if c.err != nil {
return 0, c.err
}
s := c.getSubsystem(Memory)
if s == nil {
return 0, ErrMemoryNotSupported
}
sp, err := c.path(Memory)
if err != nil {
return 0, err
}
return s.(*memoryController).memoryEvent(sp, OOMEvent())
}
// RegisterMemoryEvent allows the ability to register for all v1 memory cgroups
// notifications.
func (c *cgroup) RegisterMemoryEvent(event MemoryEvent) (uintptr, error) {
c.mu.Lock()
defer c.mu.Unlock()
if c.err != nil {
return 0, c.err
}
s := c.getSubsystem(Memory)
if s == nil {
return 0, ErrMemoryNotSupported
}
sp, err := c.path(Memory)
if err != nil {
return 0, err
}
return s.(*memoryController).memoryEvent(sp, event)
}
// State returns the state of the cgroup and its processes
func (c *cgroup) State() State {
c.mu.Lock()
defer c.mu.Unlock()
c.checkExists()
if c.err != nil && c.err == ErrCgroupDeleted {
return Deleted
}
s := c.getSubsystem(Freezer)
if s == nil {
return Thawed
}
sp, err := c.path(Freezer)
if err != nil {
return Unknown
}
state, err := s.(*freezerController).state(sp)
if err != nil {
return Unknown
}
return state
}
// MoveTo does a recursive move subsystem by subsystem of all the processes
// inside the group
func (c *cgroup) MoveTo(destination Cgroup) error {
c.mu.Lock()
defer c.mu.Unlock()
if c.err != nil {
return c.err
}
for _, s := range c.subsystems {
processes, err := c.processes(s.Name(), true, cgroupProcs)
if err != nil {
return err
}
for _, p := range processes {
if err := destination.Add(p); err != nil {
if strings.Contains(err.Error(), "no such process") {
continue
}
return err
}
}
}
return nil
}
func (c *cgroup) getSubsystem(n Name) Subsystem {
for _, s := range c.subsystems {
if s.Name() == n {
return s
}
}
return nil
}
func (c *cgroup) checkExists() {
for _, s := range pathers(c.subsystems) {
p, err := c.path(s.Name())
if err != nil {
return
}
if _, err := os.Lstat(s.Path(p)); err != nil {
if os.IsNotExist(err) {
c.err = ErrCgroupDeleted
return
}
}
}
}