Px.js is a tiny library for HTML5 Canvas. It reads image data into Javascript.
2kb at the time of this writing, the library does just one thing: load image data into JS.
You will find in px.js:
- 2kb file size unminified
- self-documenting with 3 functions
- a simple approach that gives you an array of pixel objects
Pixel objects give you:
- an x and y
- rgba values
- usage:
var p = new Px(imageUrl);
- retrieving image data:
p.get();
It is the core js used in this effect