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memory.x
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memory.x
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MEMORY
{
# XXX ripped off from adafruit arduino clue board support
FLASH (rx) : ORIGIN = 0x26000, LENGTH = 0xED000 - 0x26000
/* SRAM required by Softdevice depend on
* - Attribute Table Size (Number of Services and Characteristics)
* - Vendor UUID count
* - Max ATT MTU
* - Concurrent connection peripheral + central + secure links
* - Event Len, HVN queue, Write CMD queue
*/
RAM (rwx) : ORIGIN = 0x20006000, LENGTH = 0x20040000 - 0x20006000
}
/* This is where the call stack will be allocated. */
/* The stack is of the full descending type. */
/* You may want to use this variable to locate the call stack and static
variables in different memory regions. Below is shown the default value */
/* _stack_start = ORIGIN(RAM) + LENGTH(RAM); */
/* You can use this symbol to customize the location of the .text section */
/* If omitted the .text section will be placed right after the .vector_table
section */
/* This is required only on microcontrollers that store some configuration right
after the vector table */
/* _stext = ORIGIN(FLASH) + 0x400; */
/* Example of putting non-initialized variables into custom RAM locations. */
/* This assumes you have defined a region RAM2 above, and in the Rust
sources added the attribute `#[link_section = ".ram2bss"]` to the data
you want to place there. */
/* Note that the section will not be zero-initialized by the runtime! */
/* SECTIONS {
.ram2bss (NOLOAD) : ALIGN(4) {
*(.ram2bss);
. = ALIGN(4);
} > RAM2
} INSERT AFTER .bss;
*/