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Haptic

Reactive web rendering in TSX with no virtual DOM, no compilers, no dependencies, and no magic.

It's less than 1600 bytes min+gz.

import { h } from 'haptic';
import { signal, wire } from 'haptic/state';
import { when } from 'haptic/stdlib';

const state = signal({
  text: '',
  count: 0,
});

const Page = () =>
  <div>
    <h1>"{wire(state.text)}"</h1>
    <p>You've typed {wire($ => state.text($).length)} characters</p>
    <input
      placeholder='Type here!'
      value={wire(state.text)}
      onInput={(ev) => state.text(ev.currentTarget.value)}
    />
    <button onClick={() => state.count(state.count() + 1)}>
      +1
    </button>
    <p>In {wire($ => 5 - state.count($))} clicks the content will change</p>
    {when($ => state.count($) > 5 ? "T" : "F", {
      T: () => <strong>There are over 5 clicks!</strong>,
      F: () => <p>Clicks: {wire(state.count)}</p>,
    })}
  </div>;

document.body.appendChild(<Page/>);

Haptic is small and explicit because it was born out of JavaScript Fatigue. It runs in vanilla JS environments and renders using the DOM. Embrace the modern web; step away from compilers, customs DSLs, and DOM diffing.

Developers often drown in the over-engineering of their own tools, raising the barrier to entry for new developers and wasting time. Instead, Haptic focuses on a modern and reliable developer experience:

  • Writing in the editor leverages TypeScript to provide strong type feedback and verify code before it's even run. JSDoc comments also supply documentation when hovering over all exports.

  • Testing at runtime behaves as you'd expect; a div is a div. It's also nicely debuggable with good error messages and by promoting code styles that naturally name items in ways that show up in console logs and stacktraces. It's subtle, but it's especially helpful for reviewing reactive subscriptions. You'll thank me later.

  • Optimizing code is something you can do by hand. Haptic let's you write modern reactive web apps and still understand every part of the code. You don't need to know how Haptic works to use it, but you're in good company if you ever look under the hood. It's only ~600 lines of well-documented source code; 340 of which is the single-file reactive state engine.

Install

npm install --save haptic

Alternatively link directly to the module bundle on Skypack or UNPKG such as https://unpkg.com/haptic?module for an unbundled ESM script.

Packages

Haptic is a small collection of packages. This keeps things lightweight and helps you only import what you'd like. Each package can be used on its own.

The haptic package is simply a wrapper of haptic/dom that's configured to use haptic/state for reactivity; it's really only 150 characters minified.

Rendering is handled in haptic/dom and supports any reactive library including none at all. Reactivity and state is provided by haptic/state. Framework features are part of the standard library in haptic/stdlib.

Motivation

Haptic started as a port of Sinuous to TS that used TSX instead of HTML tag templates. The focus shifted to type safety, debugging, leveraging the editor, and eventually designing a new reactive state engine from scratch after influence from Sinuous, Solid, S.js, Reactor.js, and Dipole.

Hyperscript code is still largely borrowed from Sinuous and Haptic maintains the same modular API with the new addition of api.patch.