- 2024-0803: 2.2.0.2 (LisiasT) for KSP >= 1.3.1
- Updates
KSPe.Ligh
to the latest- fixes a bug on handling
Regex
on Windows pathnames
- fixes a bug on handling
- Fixes a dumb mistake on customizing a
GUIStyle
. - Add's (transparent) support for Kopernicus
- Adds a blacklist to prevent some bodies from being flared (and labeled)
- Allows customising the Fly Over Labels for vessels and bodies
- Allows per savegame settings
- Finally fix that pesky Settings Dialog being too tall.
- Closes issues:
- Updates
- 2024-0803: 2.2.0.1 (LisiasT) for KSP >= 1.3.1
- Withdrawed due a bug on customising a
GUIStyle
.
- Withdrawed due a bug on customising a
- 2024-0801: 2.2.0.0 (LisiasT) for KSP >= 1.3.1
- Withdrawed due a bug on
KSPe
.
- Withdrawed due a bug on
- 2024-0428: 2.1.1.16 (LisiasT) for KSP >= 1.3.1
- Updates
KSPe.Light
to the lastest, mitigating that pesky collateral effect on KSP when users brute-force their way into the Steam's Launcher options trying to get rid of the infamous PD-Launcher.
- Updates
- 2023-0103: 2.1.1.15 (LisiasT) for KSP >= 1.3.1
- 2023-0818: 2.1.1.14 (LisiasT) for KSP >= 1.3.1
- Closes issues:
- #38 Misbehaviour on the Settings Dialog
- Closes issues:
- 2023-0718: 2.1.1.13 (LisiasT) for KSP >= 1.3.1
- An embarrassing memory leak was detected and fixed.
- 2023-0421: 2.1.1.12 (LisiasT) for KSP >= 1.3.1
- 2022-1114: 2.1.1.11 (LisiasT) for KSP >= 1.3.1
- Brings to mainstream the Experimental features from 2.1.1.10
- Fixes the Sky dimming for the Sun
- Implements some parameters to customise the dimming for planets.
- (formally) Work issues:
- #23 Parameterise the FoV of the celestial body inducing the SkyBox to dim #23
- Brings to mainstream the Experimental features from 2.1.1.10
- 2022-0908: 2.1.1.10 (LisiasT) for KSP >= 1.3.1 EXPERIMENTAL
- Fixes the Sky dimming for the Sun
- Implements some parameters to customise the dimming for planets.
- Work issues:
- #23 Parameterise the FoV of the celestial body inducing the SkyBox to dim #23
- 2022-0727: 2.1.1.9 (LisiasT) for KSP >= 1.3.1
- 2022-0724: 2.1.1.8 (LisiasT) for KSP >= 1.3.1
- A memory leak was detected and fixed.
- Updates KSPe.Light to fix a borderline situation related to the "unreparse" stunt.
- 2022-0418: 2.1.1.7 (LisiasT) for KSP >= 1.3.1
- A major screwup on Mono's libraries was detected and worked around by KSPe.Light.
- Formalizes support for KSP 1.3.1. #HURRAY!!
- 2021-1020: 2.1.1.6 (LisiasT) for 1.4.1 <= KSP <= 1.12.2
- Some brain-farts of mine on handling Scene switch were fixed
- Thanks for the report, dartgently!
- And for the one from Krazy1 too! While fixing the previous, I detected what could be happening on this one and (hopefully) fixed it.
- Testings down to KSP 1.3.1 suggests it works on these, but
- "Development" was done on KSP 1.4.1 and 1.4.3, and then tested against 1.7.3 and 1.12.2 and no problems (others than my own ones) were found! #HURRAY!!
- KSP 1.3.1 appears to work, but I didn't "certified" it yet. Try at your own risk :)
- On the bottom line, the thing runs downto 1.3.1, but I'm not confident enough yet.
- Some brain-farts of mine on handling Scene switch were fixed
- 2021-1007: 2.1.1.5 (LisiasT) for 1.4.5 <= KSP <= 1.12.2
- Über refactoring
- Creating a shareable MeshEngine
- Decoupling PartModule details from the Engine
- Now it can be extended by creating new DLLs, instead of recompiling the thing!
- Adding (preliminary) support for ReStock
- To tell you the true, just a more thoughtfully implementation of Stock MODEL sections.
- Significant performance enhancements and CPU savings
- New Render Mode to allow smooth transitions at the cost of memory.
- Vessels are not removed from the cache, unless destroyed
- May use a lot of memory!
- Option to show the names of all visible bodies
- Use <ALT> while RightClicking the mouse.
- Über refactoring
- 2021-1003: 2.1.1.4 (LisiasT) for 1.4.5 <= KSP <= 1.12.2 EXPERIMENTAL
- Some adjustments while handling the vessel's Life Cycle on VesselDraw.
- CPU savings on DarkenSky and FlareDraw.
- Another huge performance enhancement on VesselDraw! :)
- 2021-1002: 2.1.1.3 (LisiasT) for 1.4.5 <= KSP <= 1.12.2 EXPERIMENTAL
- New Render Mode to allow smooth transitions at the cost of memory.
- Vessels are not removed from the cache, unless destroyed
- May use a lot of memory!
- Option to show the names of all visible bodies
- Use <ALT> while RightClicking the mouse.
- New Render Mode to allow smooth transitions at the cost of memory.
- 2021-1002: 2.1.1.2 (LisiasT) for 1.4.5 <= KSP <= 1.12.2 EXPERIMENTAL
- Preventing some borderline situations to throw Exceptions on the MeshEngine
- Some more performance fixes
- Small mistakes corrected
- 2021-1001: 2.1.1.1 (LisiasT) for 1.4.5 <= KSP <= 1.12.2 EXPERIMENTAL
- Huge performance improvements (at least for Potatoes like my rig).
- 2021-1001: 2.1.1.0 (LisiasT) for 1.4.5 <= KSP <= 1.12.2 EXPERIMENTAL
- Über refactoring
- Creating a shareable MeshEngine
- Decoupling PartModule details from the Engine
- Now it can be extended by creating new DLLs, instead of recompiling the thing!
- Adding (preliminary) support for ReStock
- To tell you the true, just a more thoughtfully implementation of Stock MODEL sections.
- ATTENTION
- This is an EXPERIMENTAL release.
- Do not use on valuable savegames: you know, sheet happens!
- Über refactoring
- 2021-0929: 2.1.0.0 (LisiasT) for KSP >= 1.8
- Preliminary version under Lisias' Management
- No new features or bugfixes. Yet. ;)
- 2021-0929: 2.0.3.1 (TheDarkBadger) for KSP 1.12.2
- Implements Lisias' fix for TweakScale and MODEL support
- Big thanks to Lisias :)
- 2021-0824: 2.0.3.0 (TheDarkBadger) for KSP 1.12.2
- Updated to KSP v1.12.x
- 2020-1227: 2.0.2.0 (TheDarkBadger) for KSP 1.11.0
- Updated to KSP v1.11.x
- 2020-1101: 2.0.1.1 (TheDarkBadger) for KSP 1.10.1
- Small fix from Sigma88.
- Thanks Sigma88
- 2020-0927: 2.0.1.0 (TheDarkBadger) for KSP 1.10.1
- Updated to KSP v1.10.x
- 2020-0214: 2.0.0.2 (TheDarkBadger) for KSP 1.9.0
- Updated to KSP v1.9.0
- 2019-1125: 2.0.0.1 (TheDarkBadger) for KSP 1.8.1
- Just an updated settings file so the defaults are back to normal
- 2019-1112: 2.0.0.0 (TheDarkBadger) for KSP 1.8.1
- Updated to KSP version 1.8.1
- 2018-1016: 1.9.1.1 (MOARdV) for KSP 1.3.
- For KSP 1.3.x - KSP 1.6.x
- Recompiled against KSP 1.5.0 assemblies.
- Updated the version file.
- NOTE: This is my last planned release of Distant Object Enhancement. I don't have the motivation to track down the remaining bugs in the sky dimming module, and I have made no changes to this mod for over a year. It is available for adoption by anyone who will comply with the mod's license.
- For KSP 1.3.x - KSP 1.6.x
- 2017-0708: 1.9.1 (MOARdV) for KSP 1.3.
- For KSP 1.3.x / KSP 1.4.x
- Body mouseover names should now be localized correctly.
- RSS flares updated, courtesy PhineasFreak.
- For KSP 1.3.x / KSP 1.4.x
- 2017-0526: 1.9.0 (MOARdV) for KSP 1.3.0
- For KSP 1.3.0
- Recompiled for KSP 1.3.0
- For KSP 1.3.0
- 2016-1020: 1.8.1 (MOARdV) for KSP 1.2
- For KSP 1.2
- Fix potential exceptions related to the Blizzy Toolbar interface (thanks to Kerbas-ad-astra).
- De-Linq the rest of DOE.
- For KSP 1.2
- 2016-1011: 1.8.0 (MOARdV) for KSP 1.2
- For KSP 1.2
- Updated RSS config and body names, per pull request from Theysen.
- For KSP 1.2
- 2016-0623: 1.7.2 (MOARdV) for KSP 1.1.
- For KSP 1.1.x
- Moved settings.cfg to PluginData to play better with ModuleManager.
- Added some try/catch to deal with unexpected missing vessels triggering exceptions.
- For KSP 1.1.x
- 2016-0428: 1.7.1 (MOARdV) for KSP 1.1.0
- For KSP 1.1.0
- Fixed color conversion that made vessel flares black instead of white. Issue #30.
- For KSP 1.1.0
- 2016-0419: 1.7.0 (MOARdV) for KSP 1.1.
- For KSP 1.1.0
- Changed default planet flare saturation to 100%. Issue #25.
- Flares behind the sun should no longer show up in front of the sun. Issue #26.
- Recompiled for KSP 1.1. Issue #27, #28.
- Changed the way dimming is applied to flares.
- Fixed GUI layout glitch when sliders for percentages reach 100%.
- For KSP 1.1.0
- 2015-1121: 1.6.4 (MOARdV) for KSP 1.0.5
- For KSP 1.0.5
- Recompiled for KSP 1.0.5 compatibility. Restores missing vessel flares (Issue #23).
- For KSP 1.0.5
- 2015-1015: 1.6.3 (MOARdV) for KSP 1.0.4
- For KSP 1.0.4
- Fix for ghost flares appearing when flares are disabled. Issue #21.
- For KSP 1.0.4
- 2015-1010: 1.6.2 (MOARdV) for KSP 1.0.4
- For KSP 1.0.4
- Fix for a nullref exception in VesselDraw with craft that have fixed solar panels, courtesy taniwha.
- For KSP 1.0.4
- 2015-0821: 1.6.1 (MOARdV) for KSP 1.0.4
- For KSP 1.0.4
- Tweaks to body flare rendering to reduce the amount of unchanging data being stored by the mod and queried every update.
- Changed computation of a constant used for flare brightness to allow for Kerbin being a child of something other than Kerbol (for instance, with the New Horizons mod). Courtesy forum user Tynrael.
- For KSP 1.0.4
- 2015-0723: 1.6.0 (MOARdV) for KSP 1.0.4
- For KSP 1.0.4
- Finally fixed vessel flare positions.
- Changed equation used to determine vessel flare brightness so smaller satellites will be visible.
- Internal code changes to eliminate some redundant updates.
- For KSP 1.0.4
- 2015-0708: 1.5.7 (MOARdV) for KSP 1.0.4
- For KSP 1.0.4
- NullReferenceException in FlareDraw.OnDestroy has been fixed.
- Sky dimming has changed again. Flares are dimmed less aggressively, particularly for very low max brightness settings.
- The flare model's texture was resized and converted to .dds. If you are installing over an existing DOE, please make sure to delete GameData/DistantObject/Flare/model000.png
- For KSP 1.0.4
- 2015-0627: 1.5.6 (MOARdV) for KSP 1.0.4
- For KSP 1.0.4
- Big flares appearing for small/dim worlds is fixed. Issue #16.
- A few changes to hopefully reduce memory footprint when some features are not used.
- Sky dimming has been changed: Updates are shown immediately when "Apply" is pressed. Sky dimming now affects Tracking Station and Space Center views. Planet dimming near the sun has been tweaked.
- For KSP 1.0.4
- 2015-0502: 1.5.5 (MOARdV) for KSP 1.0.2
- For KSP 1.0.2
- Option to show config button only in Space Center view (Gribbleshnibit8View).
- Labels for worlds that are not visible (such as blocked by a nearby world) no longer show up.
- Some assorted tweaks in an effort to deal with a couple of other bugs.
- Ghost flares should be fixed.
- For KSP 1.0.2
- 2015-0429: 1.5.4 (MOARdV) for KSP 1.0.
- Fix for App Launcher extra button.
- 2015-0428: 1.5.3 (MOARdV) for KSP 1.0.
- Maintenance release for KSP 1.0.
- 2015-0215: 1.5.2 (MOARdV) for KSP 0.90
- For KSP v0.90
- Fixed flares rendering when their world is rendered (eg, Minmus and its flare rendering at the same time).
- Internal reorganization of the flare management code to make it less costly to execute, and easier to change.
- For KSP v0.90
- 2014-0729: 1.3.1 (MOARdV) for KSP 0.24
- Patch by MOARdV
- 0.24 compatibility
- Two null reference exceptions fixed
- Removed System.Threading.Tasks
- 2014-0303: 1.3 (Rubber Ducky) for KSP 0.23.5 -- MIA
- Dynamic skybox fading
- Added settings GUI
- Vessel rendering overall should be stable now
- Vessel rendering now creates a database of part models and draws from there, instead of cloning the part reference object
- Vessel rendering no longer attempts to draw incompatible parts in many cases
- Probably some other minor things
- 2014-0218: 1.2 (Rubber Ducky) for KSP 0.23.5 -- MIA
- Planet color definitions added for Real Solar System
- Planet color definitions added for Real Solar System (metaphor's reconfiguration)
- Planet color definitions added for PlanetFactory default planets
- Planet color definitions added for Alternis Kerbol
- Fixed issue with plugin trying to render launch clamps at large distances and causing ships to explode
- Fixed issue with plugin incorrectly loading custom planet color definitions
- Added some more information to print to the console for easier debugging
- Added setting to easily toggle vessel rendering
- Vessel rendering is now disabled by default
- 2014-0217: 1.1 (Rubber Ducky) for KSP 0.23.5 -- MIA
- Fixed issue with plugin trying to render flags and EVA Kerbals
- 2014-0216: 1.0 (Rubber Ducky) for KSP 0.23.5 -- MIA
- Initial Release