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The relative tolerance should be within 1e-6 or something, here it's obviously more than that...
I'm sure their implementation is correct, and from some other repos that are using this code, I observe that the gaussians look more circular rather the ellipsoidal so I'm pretty sure something is drastically different...
The text was updated successfully, but these errors were encountered:
Hi, thank you for bringing this up. One thing to note is that the example you sent uses a different projection matrix for their implementation. However, this example did bring up a latent bug fixed in this PR. Once these two things are corrected, the outputs look like this:
I find there is a big gradient difference given the same input. Attached is the toy example and the files I used for this repo (nerfstudio) and inria.
compare.zip
The output is very different:
inria:
yours
The relative tolerance should be within 1e-6 or something, here it's obviously more than that...
I'm sure their implementation is correct, and from some other repos that are using this code, I observe that the gaussians look more circular rather the ellipsoidal so I'm pretty sure something is drastically different...
The text was updated successfully, but these errors were encountered: