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main.cpp
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main.cpp
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/*
TCP Echo server example in winsock
Live Server on port 8888
*/
#include<stdio.h>
#include<winsock2.h>
//#pragma comment(lib, "ws2_32.lib") //Winsock Library
#include "parser_long.h"
int tx = 0;
char txbuffer[255];
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
int main(int argc , char *argv[])
{
unsigned int port;
if(argc != 2){
fprintf(stderr,"No Port defined! Exiting...\n");
return -1;
}
port = atoi(argv[1]);
readkeys();
WSADATA wsa;
SOCKET master , new_socket , client_socket[30] , s;
struct sockaddr_in server, address;
int max_clients = 30 , activity, addrlen, i, valread;
// char *message = "ECHO Daemon v1.0 \r\n";
//size of our receive buffer, this is string length.
int MAXRECV = 1024;
//set of socket descriptors
fd_set readfds;
//1 extra for null character, string termination
//unsigned char buffer[1024]
char *buffer;
buffer = (char*) malloc((MAXRECV + 1) * sizeof(char));
for(i = 0 ; i < 30;i++)
{
client_socket[i] = 0;
}
printf("\nInitialising Winsock...");
if (WSAStartup(MAKEWORD(2,2),&wsa) != 0)
{
printf("Failed. Error Code : %d",WSAGetLastError());
exit(EXIT_FAILURE);
}
printf("Initialised.\n");
//Create a socket
if((master = socket(AF_INET , SOCK_STREAM , 0 )) == INVALID_SOCKET)
{
printf("Could not create socket : %d" , WSAGetLastError());
exit(EXIT_FAILURE);
}
printf("Socket created.\n");
//Prepare the sockaddr_in structure
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons( port );
//Bind
if( bind(master ,(struct sockaddr *)&server , sizeof(server)) == SOCKET_ERROR)
{
printf("Bind failed with error code : %d" , WSAGetLastError());
exit(EXIT_FAILURE);
}
puts("Bind done");
#ifdef IRDETO_CORE
SetConsoleTextAttribute(hConsole, 10);
puts("IRDETO CORE INITIALIZED");
#endif // IRDETO_CORE
//Listen to incoming connections
listen(master , 3);
//Accept and incoming connection
puts("Let's get ready to scramble......");
SetConsoleTextAttribute(hConsole, 7);
addrlen = sizeof(struct sockaddr_in);
while(TRUE)
{
//clear the socket fd set
FD_ZERO(&readfds);
//add master socket to fd set
FD_SET(master, &readfds);
//add child sockets to fd set
for ( i = 0 ; i < max_clients ; i++)
{
s = client_socket[i];
if(s > 0)
{
FD_SET( s , &readfds);
}
}
//wait for an activity on any of the sockets, timeout is NULL , so wait indefinitely
activity = select( 0 , &readfds , NULL , NULL , NULL);
if ( activity == SOCKET_ERROR )
{
printf("select call failed with error code : %d" , WSAGetLastError());
exit(EXIT_FAILURE);
}
//If something happened on the master socket , then its an incoming connection
if (FD_ISSET(master , &readfds))
{
if ((new_socket = accept(master , (struct sockaddr *)&address, (int *)&addrlen))<0)
{
perror("accept");
exit(EXIT_FAILURE);
}
//inform user of socket number - used in send and receive commands
printf("New connection , socket fd is %d , ip is : %s , port : %d \n" , new_socket , inet_ntoa(address.sin_addr) , ntohs(address.sin_port));
//send new connection greeting message
/*
if( send(new_socket, message, strlen(message), 0) != strlen(message) )
{
perror("send failed");
}
*/
puts("Welcome message sent successfully");
//add new socket to array of sockets
for (i = 0; i < max_clients; i++)
{
if (client_socket[i] == 0)
{
client_socket[i] = new_socket;
printf("Adding to list of sockets at index %d \n" , i);
break;
}
}
}
//else its some IO operation on some other socket :)
for (i = 0; i < max_clients; i++)
{
s = client_socket[i];
//if client presend in read sockets
if (FD_ISSET( s , &readfds))
{
//get details of the client
getpeername(s , (struct sockaddr*)&address , (int*)&addrlen);
//Check if it was for closing , and also read the incoming message
//recv does not place a null terminator at the end of the string (whilst printf %s assumes there is one).
valread = recv( s , buffer, MAXRECV, 0);
if( valread == SOCKET_ERROR)
{
int error_code = WSAGetLastError();
if(error_code == WSAECONNRESET)
{
//Somebody disconnected , get his details and print
printf("Host disconnected unexpectedly , ip %s , port %d \n" , inet_ntoa(address.sin_addr) , ntohs(address.sin_port));
//Close the socket and mark as 0 in list for reuse
closesocket( s );
client_socket[i] = 0;
}
else
{
printf("recv failed with error code : %d" , error_code);
}
}
if ( valread == 0)
{
//Somebody disconnected , get his details and print
printf("Host disconnected , ip %s , port %d \n" , inet_ntoa(address.sin_addr) , ntohs(address.sin_port));
//Close the socket and mark as 0 in list for reuse
closesocket( s );
client_socket[i] = 0;
}
//Echo back the message that came in
else
{
//add null character, if you want to use with printf/puts or other string handling functions
//buffer[valread] = '\0';
SetConsoleTextAttribute(hConsole, 7);
printf("Incoming Message from: %s Port: %d \n>>" , inet_ntoa(address.sin_addr) , ntohs(address.sin_port));
SetConsoleTextAttribute(hConsole, 10);
for(i =0;i < buffer[4]+5;i++){printf("%02X ",buffer[i]&0xff);}
SetConsoleTextAttribute(hConsole, 7);
parse(buffer,valread,txbuffer,tx);
if (tx == 1){
printf("Send answer to host: %s Port: %d \n<<" , inet_ntoa(address.sin_addr) , ntohs(address.sin_port));
SetConsoleTextAttribute(hConsole, 12);
for(i =0;i < ((txbuffer[4]+5) & 0xff);i++){printf("%02X ",txbuffer[i]&0xff);}
SetConsoleTextAttribute(hConsole, 7);
printf("\n\n\n");
send( s , txbuffer , ((txbuffer[4]+5) &0xff ) , 0 );
tx = 0;
}
printf("\n\n\n");
}
}
}
}
closesocket(s);
WSACleanup();
return 0;
}