diff --git a/package/Runtime/Splines/README.md b/package/Runtime/Splines/README.md index 102b179a9..63519b671 100644 --- a/package/Runtime/Splines/README.md +++ b/package/Runtime/Splines/README.md @@ -1,5 +1,5 @@ # Splines -Splines are compresied of connected bezier curves which allow for defining a smooth path in 3D space. That can be used in a variety of use cases like camera animations, AI path definition or procedural animation. +Splines define a path in 3D space. You can use them to animate an object along a predefined path using an AnimationClip or dynamically controlled by user input. -This sample utilizes the [Unity Splines package 2.5.2](https://docs.unity3d.com/Packages/com.unity.splines@2.4/manual/index.html) which is available for Unity LTS 2022 and later. \ No newline at end of file +One common example is a camera that follows a spline curve and react to e.g. the user scroll input on a website. This is how [needle.tools](https://needle.tools) was built too!