From 1b9f2d40d7e80af47aea0b627cac03106c9ea7e6 Mon Sep 17 00:00:00 2001 From: Marcel Wiessler Date: Mon, 23 Sep 2024 11:42:30 +0200 Subject: [PATCH] version --- package/Changelog.md | 10 ++++++++++ package/package.json | 2 +- 2 files changed, 11 insertions(+), 1 deletion(-) diff --git a/package/Changelog.md b/package/Changelog.md index 4510dcd9..6c7e9a3b 100644 --- a/package/Changelog.md +++ b/package/Changelog.md @@ -4,6 +4,16 @@ All notable changes to this package will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). +## [0.19.6-pre] - 2024-09-23 +### Added +- ShaderToy Face Filter example scene + +### Fixed +- Face Filter now automatically load the best LOD level (if mesh or texture lods are enabled) + +### Changed +- Needle Engine Samples AssemblyDefinition file is now set to auto referenced which means that generated code will be able to reference sample scripts without having to setup a AssemblyDefintion manually. + ## [0.19.5-pre] - 2024-09-19 ### Added - MX Ink Pen and Sword sample diff --git a/package/package.json b/package/package.json index 37dc276c..550d5d43 100644 --- a/package/package.json +++ b/package/package.json @@ -2,7 +2,7 @@ "name": "com.needle.engine-samples", "displayName": "Needle Engine Samples", "description": "Sample projects for Needle Engine, covering a wide range of use cases and technologies.", - "version": "0.19.5-pre", + "version": "0.19.6-pre", "type": "sample", "unity": "2021.3", "author": {