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## [2.5.4] - 2024-04-05
### Fixed
- Fixed compilation errors on tvOS platform where `ENABLE_VR` is not defined when AR Foundation is installed. Also fixed when XR Hands is installed in the Hands Interaction Demo sample. (Backport from 3.0.0)
- Fixed `TrackedGraphicRaycaster` to clear poke interaction data when disabled. ([XRIT-142](https://issuetracker.unity3d.com/product/unity/issues/guid/XRIT-142)) (Backport from 3.0.0)
- Fixed warning about use of deprecated `VersionsInfo.verified` by replacing with `VersionsInfo.recommended` in the Hands Interaction Demo sample in Unity 2022.2 and newer. (Backport from 3.0.0)
- Fixed the XR Interactor Line Visual from bending towards an XR Interactable Snap Volume behind UI when the valid UI hit is closest. (Backport from 3.0.2)
- Fixed tap gesture detection for selecting and spawning interactable objects in AR scenes. ([XRIT-145](https://issuetracker.unity3d.com/product/unity/issues/guid/XRIT-145)) (Backport from 3.0.2)
- Changed the Tap Start Position input action to remove the Tap interaction from the `tapStartPosition` binding in the Starter Assets sample `XRI Default Input Actions` asset. The sample will need to be reimported to remove the Tap interaction from the binding for taps to be functional. This change along with changes to the `XRScreenSpaceController` also fixes the selected object from staying selected and movable with the mobile device orientation for 0.2 seconds after a tap was released.
Copy file name to clipboardexpand all lines: CHANGELOG.md
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<!-- Headers should be listed in this order: Added, Changed, Deprecated, Removed, Fixed, Security -->
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## [2.5.4] - 2024-04-05
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### Fixed
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- Fixed compilation errors on tvOS platform where `ENABLE_VR` is not defined when AR Foundation is installed. Also fixed when XR Hands is installed in the Hands Interaction Demo sample. (Backport from 3.0.0)
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- Fixed `TrackedGraphicRaycaster` to clear poke interaction data when disabled. ([XRIT-142](https://issuetracker.unity3d.com/product/unity/issues/guid/XRIT-142)) (Backport from 3.0.0)
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- Fixed warning about use of deprecated `VersionsInfo.verified` by replacing with `VersionsInfo.recommended` in the Hands Interaction Demo sample in Unity 2022.2 and newer. (Backport from 3.0.0)
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- Fixed the XR Interactor Line Visual from bending towards an XR Interactable Snap Volume behind UI when the valid UI hit is closest. (Backport from 3.0.2)
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- Fixed tap gesture detection for selecting and spawning interactable objects in AR scenes. ([XRIT-145](https://issuetracker.unity3d.com/product/unity/issues/guid/XRIT-145)) (Backport from 3.0.2)
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- Changed the Tap Start Position input action to remove the Tap interaction from the `tapStartPosition` binding in the Starter Assets sample `XRI Default Input Actions` asset. The sample will need to be reimported to remove the Tap interaction from the binding for taps to be functional. This change along with changes to the `XRScreenSpaceController` also fixes the selected object from staying selected and movable with the mobile device orientation for 0.2 seconds after a tap was released.
Copy file name to clipboardexpand all lines: Documentation~/installation.md
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This package was not listed in the Editor manifest in earlier versions of Unity 2021. Due to this, installation is a manual process. To install this package:
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1. Open the project that you plan to use.
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1. Click the following link to bring up the **Add package by name** window in Package Manager:
Copy file name to clipboardexpand all lines: Documentation~/interactor-events.md
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|**Property**|**Description**|
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|**Hover Entered**| The event that is called when this Interactor begins hovering over an Interactable.<br />The `HoverEnterEventArgs` passed to each listener is only valid while the event is invoked, do not hold a reference to it. |
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|**Hover Exited**| The event that is called when this Interactor ends hovering over an Interactable.<br />The `HoverExitEventArgs` passed to each listener is only valid while the event is invoked, do not hold a reference to it. |
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|**Select Entered**| The event that is called when this Interactor begins selecting an Interactable.<br />The `SelectEnterEventArgs` passed to each listener is only valid while the event is invoked, do not hold a reference to it. |
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|**Select Exited**| The event that is called when this Interactor ends selecting an Interactable.<br />The `SelectEnterEventArgs` passed to each listener is only valid while the event is invoked, do not hold a reference to it. |
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|**Hover Entered**| The event that is called when this Interactor begins hovering over an Interactable.<br />The `HoverEnterEventArgs` passed to each listener is only valid while the event is invoked, don't hold a reference to it. |
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|**Hover Exited**| The event that is called when this Interactor ends hovering over an Interactable.<br />The `HoverExitEventArgs` passed to each listener is only valid while the event is invoked, don't hold a reference to it. |
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|**Select Entered**| The event that is called when this Interactor begins selecting an Interactable.<br />The `SelectEnterEventArgs` passed to each listener is only valid while the event is invoked, don't hold a reference to it. |
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|**Select Exited**| The event that is called when this Interactor ends selecting an Interactable.<br />The `SelectExitEventArgs` passed to each listener is only valid while the event is invoked, don't hold a reference to it. |
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