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## [1.1.3] - 2024-10-31 ### Fixed - Static field references were only listed in the References view if they directly referenced the selected item, i.e. a static field referencing an object B that referenced the selected object A would only show object B, but not the static reference to B. - Fixed an ArgumentOutOfRangeException when opening the Unity Objects page in compare mode with 2 snapshots that were captured without capturing Native Objects. - Fixed a NullReferenceException when opening the All of Memory page in compare mode with 2 snapshots that were captured without capturing Native Objects but with Native Allocations, both from the same session. - Fixed the ID numbers for Graphics objects on the All of Memory page in compare mode with 2 snapshots that where both captured from the same session to be their Native Object's instance ID. ### Changed - Adjusted package dependency on Unity.Collections down to 1.2 to retain compatibility to 2022.3 without forcing to update Unity.Collections to 2.1 or newer.
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CHANGELOG.md

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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [1.1.3] - 2024-10-31
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### Fixed
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- Static field references were only listed in the References view if they directly referenced the selected item, i.e. a static field referencing an object B that referenced the selected object A would only show object B, but not the static reference to B.
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- Fixed an ArgumentOutOfRangeException when opening the Unity Objects page in compare mode with 2 snapshots that were captured without capturing Native Objects.
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- Fixed a NullReferenceException when opening the All of Memory page in compare mode with 2 snapshots that were captured without capturing Native Objects but with Native Allocations, both from the same session.
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- Fixed the ID numbers for Graphics objects on the All of Memory page in compare mode with 2 snapshots that where both captured from the same session to be their Native Object's instance ID.
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### Changed
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- Adjusted package dependency on Unity.Collections down to 1.2 to retain compatibility to 2022.3 without forcing to update Unity.Collections to 2.1 or newer.
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## [1.1.2] - 2024-10-24
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### Fixed

Editor/AssemblyInfo.cs

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[assembly: InternalsVisibleTo("Unity.MemoryProfiler.Editor.Tests")]
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[assembly: InternalsVisibleTo("Unity.MemoryProfiler.Editor.PerformanceTests")]
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[assembly: InternalsVisibleTo("TestProject.Editor.Tests")]
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[assembly: InternalsVisibleTo("Unity.MemoryProfiler.TestProject.Editor.Tests")]
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// Moq uses DynamicProxyGenAssembly2 to generate proxies, which therefore requires access to internals to generate proxies of internal classes.
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[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]

Editor/Containers/CollectionsCompatibility.meta

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