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[BUG] : SceneName in Unity BuildSetting is different on mobile and Unity. #850

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YSHFM opened this issue Jun 8, 2022 · 1 comment
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@YSHFM
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YSHFM commented Jun 8, 2022

Please tell us the version of the ZEPETO World package. (You can check the version in Unity > Window > Package Manager.)

  • 1.4.0

Please tell us which version of the ZEPETO app is currently installed. (You can check the version in ZEPETO App > MY > Settings > Version.)

  • 3.13.0

What features were you trying to implement?

  • We want to save the Scene Name in the build settings in the sendbox.

What problem did you encounter?

  • If you pass the Scene Name in the build settings to the server and see the value, the value is different in mobile and Unity.

**Please tell us your development environment

  • Window 10, Android 11, ipadOS15.5

If you pass the Scene Name in the build settings to the server and see the value, the value is different in mobile and Unity.

image
There are currently 3 scenes registered in the build settings.
image
This is the code to get the scene name in the build settings in the scene manager and extract the scene name using SceneUtility.

image
In Unity, the code appears normally as above, but on mobile it appears as follows.
image

#812 It was in version 1.3.0, and it is the same after this 1.4.0 patch, so I leave an issue to check whether it is an intended behavior or a bug.
If it's a bug, I hope it gets fixed soon.

@Zepeto-TechEvangelist Zepeto-TechEvangelist added the bug Something isn't working label Jun 8, 2022
@Zepeto-TechEvangelist
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안녕하세요, 작업하신 씬들은 에셋번들 형태로 빌드되어 재패토앱에서 실행되기 때문에 현재로써는 다르게 동작하게 됩니다.
다만 제보해준 내용으로 문제를 인지했고 의도하신 기능으로 동작할 수 있도록 검토하겠습니다.
감사합니다.

@Zepeto-TechEvangelist Zepeto-TechEvangelist added the enhancement New feature or request label Aug 5, 2022
@Zepeto-TechEvangelist Zepeto-TechEvangelist changed the title Unity BuildSetting에 있는 SceneName이 모바일과 유니티에서 다릅니다. [BUG] : SceneName in Unity BuildSetting is different on mobile and Unity. Sep 8, 2022
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