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While computer simulations of evolutionary processes date back to the 1950s, much of what we think of as genetic algorithms (also known as “GAs”) today was developed by John Holland, a professor at the University of Michigan, whose book Adaptation in Natural and Artificial Systems pioneered GA research.
Galanter, Philip. "The Problem with Evolutionary Art Is…" Paper presented at EvoCOMNET’10: The 7th European Event on the Application of Nature-inspired Techniques for Telecommunication Networks and other Parallel and Distributed Systems, April 7-9, 2010.
Sims, Karl. "Evolving Virtual Creatures." Paper presented at SIGGRAPH '94: The 21st Annual Conference on Computer Graphics and Interactive Techniques, Orlando, FL, July 24-29, 1994.