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average.C
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average.C
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// average.C --- Find the average of two numbers.
//
// Copyright 1996-2001, 2005 Per Abrahamsen and Søren Hansen
// Copyright 2000-2001, 2005 KVL.
//
// This file is part of Daisy.
//
// Daisy is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// Daisy is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser Public License for more details.
//
// You should have received a copy of the GNU Lesser Public License
// along with Daisy; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#define BUILD_DLL
#include "average.h"
#include "block_model.h"
#include "mathlib.h"
#include "librarian.h"
// average component.
const char *const Average::component = "average";
symbol
Average::library_id () const
{
static const symbol id (component);
return id;
}
Average::Average ()
{ }
Average::~Average ()
{ }
// arithmetic model.
struct AverageArithmetic : public Average
{
// Simulation.
double operator()(double a, double b) const
{ return (a + b) / 2.0; }
// Create and Destroy.
AverageArithmetic (const BlockModel&)
{ }
AverageArithmetic (const char *const)
{ }
~AverageArithmetic ()
{ }
};
static struct AverageArithmeticSyntax : DeclareModel
{
Model* make (const BlockModel& al) const
{ return new AverageArithmetic (al); }
AverageArithmeticSyntax ()
: DeclareModel (Average::component, "arithmetic", "\
Arithmetic average '(a+b)/2'.")
{ }
void load_frame (Frame& frame) const
{ }
} AverageArithmetic_syntax;
std::unique_ptr<const Average>
Average::build_arithmetic ()
{ return std::unique_ptr<const Average> (new AverageArithmetic (__FUNCTION__)); }
// harmonic model.
struct AverageHarmonic : public Average
{
// Simulation.
double operator()(double a, double b) const
{ return 2.0 * a * b / (a + b); }
// Create and Destroy.
AverageHarmonic (const BlockModel&)
{ }
~AverageHarmonic ()
{ }
};
static struct AverageHarmonicSyntax : DeclareModel
{
Model* make (const BlockModel& al) const
{ return new AverageHarmonic (al); }
AverageHarmonicSyntax ()
: DeclareModel (Average::component, "harmonic", "\
Harmonic average '2ab/(a+b)'.")
{ }
void load_frame (Frame& frame) const
{ }
} AverageHarmonic_syntax;
// geometric model.
struct AverageGeometric : public Average
{
// Simulation.
double operator()(double a, double b) const
{ return sqrt (a * b); }
// Create and Destroy.
AverageGeometric (const BlockModel&)
{ }
AverageGeometric (const char *const)
{ }
~AverageGeometric ()
{ }
};
static struct AverageGeometricSyntax : DeclareModel
{
Model* make (const BlockModel& al) const
{ return new AverageGeometric (al); }
AverageGeometricSyntax ()
: DeclareModel (Average::component, "geometric", "\
Geometric average 'sqrt(a*b)'.")
{ }
void load_frame (Frame& frame) const
{ }
} AverageGeometric_syntax;
std::unique_ptr<const Average>
Average::build_geometric ()
{ return std::unique_ptr<const Average> (new AverageGeometric (__FUNCTION__)); }
static struct AverageInit : public DeclareComponent
{
AverageInit ()
: DeclareComponent (Average::component, "\
Find the average of two numbers.")
{ }
} Average_init;
// average.C ends here.