docs(iroh-net): Improve last_pong field docs #2747
Merged
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Description
This is a bit confusing, at least this description is closer to the
reality.
Breaking Changes
None
Notes & open questions
Not mentioning PING_TIMEOUT_DURATION since that is not strictly true,
if the socket has signs of being alive but a pong is lost it will
still be considered alive and the pong timeout will not be cleared.
Change checklist
[ ] Tests if relevant.[ ] All breaking changes documented.