-
Notifications
You must be signed in to change notification settings - Fork 86
/
mypaint-mapping.c
196 lines (156 loc) · 4.82 KB
/
mypaint-mapping.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
/* libmypaint - The MyPaint Brush Library
* Copyright (C) 2007-2008 Martin Renold <[email protected]>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef MAPPING_C
#define MAPPING_C
#include "config.h"
#include <stdlib.h>
#include <assert.h>
#if MYPAINT_CONFIG_USE_GLIB
#include <glib.h>
#endif
#include "mypaint-mapping.h"
#include "helpers.h"
// user-defined mappings
// (the curves you can edit in the brush settings)
typedef struct {
// a set of control points (stepwise linear)
float xvalues[64];
float yvalues[64];
int n;
} ControlPoints;
struct MyPaintMapping {
float base_value; // FIXME: accessed directly from mypaint-brush.c
int inputs;
ControlPoints * pointsList; // one for each input
int inputs_used; // optimization
};
MyPaintMapping *
mypaint_mapping_new(int inputs_)
{
MyPaintMapping *self = (MyPaintMapping *)malloc(sizeof(MyPaintMapping));
self->inputs = inputs_;
self->pointsList = (ControlPoints *)malloc(sizeof(ControlPoints)*self->inputs);
int i = 0;
for (i=0; i<self->inputs; i++) self->pointsList[i].n = 0;
self->inputs_used = 0;
self->base_value = 0;
return self;
}
void
mypaint_mapping_free(MyPaintMapping *self)
{
free(self->pointsList);
free(self);
}
float mypaint_mapping_get_base_value(MyPaintMapping *self)
{
return self->base_value;
}
void mypaint_mapping_set_base_value(MyPaintMapping *self, float value)
{
self->base_value = value;
}
void mypaint_mapping_set_n (MyPaintMapping * self, int input, int n)
{
assert (input >= 0 && input < self->inputs);
assert (n >= 0 && n <= 64);
assert (n != 1); // cannot build a linear mapping with only one point
ControlPoints * p = self->pointsList + input;
if (n != 0 && p->n == 0) self->inputs_used++;
if (n == 0 && p->n != 0) self->inputs_used--;
assert(self->inputs_used >= 0);
assert(self->inputs_used <= self->inputs);
p->n = n;
}
int mypaint_mapping_get_n (MyPaintMapping * self, int input)
{
assert (input >= 0 && input < self->inputs);
ControlPoints * p = self->pointsList + input;
return p->n;
}
void mypaint_mapping_set_point (MyPaintMapping * self, int input, int index, float x, float y)
{
assert (input >= 0 && input < self->inputs);
assert (index >= 0 && index < 64);
ControlPoints * p = self->pointsList + input;
assert (index < p->n);
if (index > 0) {
assert (x >= p->xvalues[index-1]);
}
p->xvalues[index] = x;
p->yvalues[index] = y;
}
void mypaint_mapping_get_point (MyPaintMapping * self, int input, int index, float *x, float *y)
{
assert (input >= 0 && input < self->inputs);
assert (index >= 0 && index < 64);
ControlPoints * p = self->pointsList + input;
assert (index < p->n);
*x = p->xvalues[index];
*y = p->yvalues[index];
}
gboolean mypaint_mapping_is_constant(MyPaintMapping * self)
{
return self->inputs_used == 0;
}
int
mypaint_mapping_get_inputs_used_n(MyPaintMapping *self)
{
return self->inputs_used;
}
float mypaint_mapping_calculate (MyPaintMapping * self, float * data)
{
int j;
float result;
result = self->base_value;
// constant mapping (common case)
if (self->inputs_used == 0) return result;
for (j=0; j<self->inputs; j++) {
ControlPoints * p = self->pointsList + j;
if (p->n) {
float x, y;
x = data[j];
// find the segment with the slope that we need to use
float x0, y0, x1, y1;
x0 = p->xvalues[0];
y0 = p->yvalues[0];
x1 = p->xvalues[1];
y1 = p->yvalues[1];
int i;
for (i=2; i<p->n && x>x1; i++) {
x0 = x1;
y0 = y1;
x1 = p->xvalues[i];
y1 = p->yvalues[i];
}
if (x0 == x1 || y0 == y1) {
y = y0;
} else {
// linear interpolation
y = (y1*(x - x0) + y0*(x1 - x)) / (x1 - x0);
}
result += y;
}
}
return result;
}
// used in mypaint itself for the global pressure mapping
float mypaint_mapping_calculate_single_input (MyPaintMapping * self, float input)
{
assert(self->inputs == 1);
return mypaint_mapping_calculate(self, &input);
}
#endif //MAPPING_C