From bbb683287a2e83bf99b1ca19e5c27c2ce91c7951 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jo=C3=A3o=20Borks?= Date: Tue, 13 Sep 2022 21:56:13 -0300 Subject: [PATCH] Migrate repository to My Unity Tools --- CHANGELOG.md | 26 ++++++++++++++++++++++++++ CHANGELOG.md.meta | 7 +++++++ LICENSE | 2 +- README.md | 14 +++++++------- package.json | 10 +++++----- 5 files changed, 46 insertions(+), 13 deletions(-) create mode 100644 CHANGELOG.md create mode 100644 CHANGELOG.md.meta diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 0000000..1064333 --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,26 @@ +Change Log +=== + +All notable changes to this project will be documented in this file. This project adheres to [Semantic Versioning](http://semver.org/). + +## [1.3.0] - 2022-09-13 +- Changed: Moved repository to My Unity Tools organization. +- Changed: Updated package name and author. + +## [1.2.1] - 2022-09-09 +- Added: Support for [hot reloading](https://docs.unity3d.com/2019.3/Documentation/Manual/script-Serialization.html) in the Unity Editor. + +## [1.2.0] - 2021-02-22 +- Changed: Refactored scripts to the My Unity Tools namespace. + +## [1.1.0] - 2021-02-05 +- Changed: Improved `FPSDisplay` component flexibility. + +## [1.0.0] - 2021-01-31 +- Initial release. + +[1.3.0]: https://github.com/myunitytools/fps-counter/compare/1.2.1...1.3.0 +[1.2.1]: https://github.com/myunitytools/fps-counter/compare/1.2.0...1.2.1 +[1.2.0]: https://github.com/myunitytools/fps-counter/compare/1.1.0...1.2.0 +[1.1.0]: https://github.com/myunitytools/fps-counter/compare/1.0.0...1.1.0 +[1.0.0]: https://github.com/myunitytools/fps-counter/compare/330cde1...1.0.0 \ No newline at end of file diff --git a/CHANGELOG.md.meta b/CHANGELOG.md.meta new file mode 100644 index 0000000..d65aee4 --- /dev/null +++ b/CHANGELOG.md.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: f264bb49bf1406d46bc4eb35a5a218c1 +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/LICENSE b/LICENSE index 853bb5a..fe59ff0 100644 --- a/LICENSE +++ b/LICENSE @@ -1,6 +1,6 @@ MIT License -Copyright (c) 2021 Joao Borks +Copyright (c) 2022 Joao Borks Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal diff --git a/README.md b/README.md index 888ad18..6910eca 100644 --- a/README.md +++ b/README.md @@ -1,8 +1,8 @@ -![License](https://img.shields.io/github/license/joaoborks/myunitytools-fps-counter) -![Release](https://img.shields.io/github/v/release/joaoborks/myunitytools-fps-counter?sort=semver) -![Last Commit](https://img.shields.io/github/last-commit/joaoborks/myunitytools-fps-counter) +![License](https://img.shields.io/github/license/myunitytools/fps-counter) +![Release](https://img.shields.io/github/v/release/myunitytools/fps-counter?sort=semver) +![Last Commit](https://img.shields.io/github/last-commit/myunitytools/fps-counter) -My Unity Tools - FPS Counter +FPS Counter === _A package to measure the average, highest and lowest frames per second in any Unity Application._ @@ -12,7 +12,7 @@ Installation #### - For 2019.1+: [Installing from a git URL](https://docs.unity3d.com/Manual/upm-ui-giturl.html) _(requires [Git](https://git-scm.com/) installed and added to the PATH)_ You can open the Package Manager and then click on the `+` button on the top left corner. -From there select `Add package from git URL...`, type `https://github.com/joaoborks/myunitytools-fps-counter.git` and click `Add`. +From there select `Add package from git URL...`, type `https://github.com/myunitytools/fps-counter.git` and click `Add`. The package will be imported by the Package Manager. #### - Other Package Manager supported versions: Add manually to manifest @@ -20,7 +20,7 @@ You should add this to your `manifest.json` under the `Packages` folder on the r ``` { "dependencies": { - "com.joaoborks.fpscounter": "https://github.com/joaoborks/myunitytools-fps-counter.git" + "com.joaoborks.fpscounter": "https://github.com/myunitytools/fps-counter.git" } } ``` @@ -55,4 +55,4 @@ The `FPSDisplay` class was created with an array of strings with numbers up to * --- -Don't hesitate to create [issues](https://github.com/joaoborks/myunitytools-fps-counter/issues) for suggestions and bugs. Have fun! +Don't hesitate to create [issues](https://github.com/myunitytools/fps-counter/issues) for suggestions and bugs. Have fun! diff --git a/package.json b/package.json index 62812a4..14d1fad 100644 --- a/package.json +++ b/package.json @@ -1,15 +1,15 @@ { - "name": "com.myunitytools.fpscounter", - "version": "1.2.1", - "displayName": "My Unity Tools - FPS Counter", + "name": "com.myunitytools.fps-counter", + "version": "1.3.0", + "displayName": "FPS Counter", "description": "A lightweight FPS Counter. Tracks average, minimum and maximum frames per second of the application.", "unity": "2018.4", "unityRelease": "0f1", "keywords": [], "author": { - "name": "Jo\u00e3o Borks", + "name": "My Unity Tools", "email": "joao.borks@gmail.com.br", - "url": "https://github.com/JoaoBorks" + "url": "https://github.com/myunitytools" }, "hideInEditor": false, "dependencies": {