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Qt4_GraphicsLib.py
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Qt4_GraphicsLib.py
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#
# Project: MXCuBE
# https://github.com/mxcube.
#
# This file is part of MXCuBE software.
#
# MXCuBE is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# MXCuBE is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with MXCuBE. If not, see <http://www.gnu.org/licenses/>.
"""
Graphics item library:
- GraphicsItem : base class for all items
- GraphicsItemBeam : beam shape
- GraphicsItemInfo : info message
- GraphicsItemPoint : centring point
- GraphicsItemLine : line between two centring points
- GraphicsItemGrid : 2D grid
- GraphicsItemScale : scale on the bottom left corner
- GraphicsItemOmegaReference : omega rotation line
- GraphicsSelectTool : item selection tool
- GraphicsItemCentringLine : centring lines for 3 click centring
- GraphicsItemMoveBeamMark : item to move beam mark
- GraphicsItemBeamDefine : beam size definer with slits
- GraphicsItemMeasureDistance : line to measure distance
- GraphicsItemMeasureAngle : object to measure angle between two lines
- GraphicsItemMeasureArea : item to measure area
- GraphicsItemMove : move buttons
- GraphicsMagnificationItem : tool to zoom selected area
- GraphicsCameraFrame : camera frame
- GraphicsScene : scene where all items are displayed
- GraphicsView : widget that contains GraphicsScene
"""
import copy
import math
import logging
from datetime import datetime
from QtImport import *
import queue_model_objects_v1 as queue_model_objects
SELECTED_COLOR = Qt.green
NORMAL_COLOR = Qt.yellow
SOLID_LINE_STYLE = Qt.SolidLine
SOLID_PATTERN_STYLE = Qt.SolidPattern
class GraphicsItem(QGraphicsItem):
"""Base class for all graphics items.
"""
def __init__(self, parent=None, position_x=0, position_y=0):
"""
:param position_x: x coordinate in the scene
:type position_x: int
:param position_y: y coordinate in the scene
:type position_y: int
"""
QGraphicsItem.__init__(self)
self.index = None
self.base_color = None
self.used_count = 0
self.pixels_per_mm = [0, 0]
self.start_coord = [0, 0]
self.end_coord = [0, 0]
self.beam_size_mm = [0, 0]
self.beam_size_pix = [0, 0]
self.beam_position = [0, 0]
self.beam_is_rectangle = False
self.rect = QRectF(0, 0, 0, 0)
self.display_beam_shape = None
self.setPos(position_x, position_y)
#self.setMatrix = QMatrix()
self.custom_pen = QPen(SOLID_LINE_STYLE)
self.custom_pen.setWidth(1)
self.custom_pen.setColor(Qt.white)
self.custom_brush = QBrush(SOLID_PATTERN_STYLE)
brush_color = QColor(70, 70, 165)
brush_color.setAlpha(70)
self.custom_brush.setColor(brush_color)
self.custom_brush.setStyle(Qt.SolidPattern)
self.setPos(position_x, position_y)
def boundingRect(self):
"""Returns adjusted rect
:returns: QRect
"""
return self.rect.adjusted(0, 0, 40, 40)
def set_size(self, width, height):
"""Sets fixed size
:param width: width
:type width: int
:param height: height
:type height: int
"""
self.rect.setWidth(width)
self.rect.setHeight(height)
def set_start_position(self, position_x, position_y):
"""Sets start position
"""
if (position_x is not None and
position_y is not None):
self.start_coord[0] = position_x
self.start_coord[1] = position_y
self.scene().update()
def get_start_position(self):
"""Returns start coordinate of the shape
:return: list with two int
"""
return self.start_coord
def set_end_position(self, position_x, position_y):
"""Sets the end position of the item
:param position_x: x position in pix
:type position_x: int
:param position_y: y position in pix
:type position_y: int
"""
if (position_x is not None and
position_y is not None):
self.end_coord = [position_x, position_y]
self.scene().update()
def get_display_name(self):
"""Returns items display name
:returns: str
"""
return "Item %d" % self.index
def get_full_name(self):
"""Returns full name of the item
:returns: str
"""
return self.get_display_name()
def set_base_color(self, color):
"""Sets base color for lines
:param color: color
:type color: QColor
"""
self.base_color = color
def update_item(self):
"""Updates current item. Calls parent scene update method
"""
self.scene().update()
def mousePressEvent(self, event):
"""Emits scene itemClickedSignal to indicate selected item
"""
self.update()
self.scene().itemClickedSignal.emit(self, self.isSelected())
def toggle_selected(self):
"""Toggles item selection
"""
self.setSelected(not self.isSelected())
self.update()
def set_beam_info(self, beam_info):
"""Updates beam information
:param beam_info: dictionary with beam parameters
(size_x, size_y, shape)
:type beam_info: dict
"""
self.beam_is_rectangle = beam_info.get("shape") == "rectangular"
self.beam_size_mm[0] = beam_info.get("size_x", 0)
self.beam_size_mm[1] = beam_info.get("size_y", 0)
self.beam_size_pix[0] = int(self.beam_size_mm[0] * \
self.pixels_per_mm[0])
self.beam_size_pix[1] = int(self.beam_size_mm[1] * \
self.pixels_per_mm[1])
def set_beam_position(self, beam_position):
"""Sets beam position
"""
self.beam_position = beam_position
def set_pixels_per_mm(self, pixels_per_mm):
"""Sets pixels per mm and updates item
"""
self.pixels_per_mm = pixels_per_mm
self.beam_size_pix[0] = int(self.beam_size_mm[0] * \
self.pixels_per_mm[0])
self.beam_size_pix[1] = int(self.beam_size_mm[1] * \
self.pixels_per_mm[1])
self.update_item()
def set_tool_tip(self, tooltip=None):
if tooltip:
self.setToolTip(self.get_full_name() + "\n" + tooltip)
else:
self.setToolTip(self.get_full_name())
class GraphicsItemBeam(GraphicsItem):
"""Beam base class
"""
def __init__(self, parent, position_x=0, position_y=0):
"""Sets item flag ItemIsMovable
"""
GraphicsItem.__init__(self, parent, position_x=0, position_y=0)
self.beam_is_rectangle = True
self.display_beam_size = False
self.setFlags(QGraphicsItem.ItemIsMovable)
def paint(self, painter, option, widget):
"""Main beam painter method
Draws ellipse or rectangle with a cross in the middle
"""
self.custom_pen.setColor(Qt.blue)
painter.setPen(self.custom_pen)
if self.beam_is_rectangle:
painter.drawRect(self.beam_position[0] * self.scene().image_scale - \
self.beam_size_pix[0] / 2 * self.scene().image_scale,
self.beam_position[1] * self.scene().image_scale - \
self.beam_size_pix[1] / 2 * self.scene().image_scale,
self.beam_size_pix[0] * self.scene().image_scale,
self.beam_size_pix[1] * self.scene().image_scale)
else:
painter.drawEllipse(self.beam_position[0] * self.scene().image_scale - \
self.beam_size_pix[0] / 2 * self.scene().image_scale,
self.beam_position[1] * self.scene().image_scale - \
self.beam_size_pix[1] / 2 * self.scene().image_scale,
self.beam_size_pix[0] * self.scene().image_scale,
self.beam_size_pix[1] * self.scene().image_scale)
self.custom_pen.setColor(Qt.red)
painter.setPen(self.custom_pen)
painter.drawLine(self.beam_position[0] * self.scene().image_scale - 10,
self.beam_position[1] * self.scene().image_scale,
self.beam_position[0] * self.scene().image_scale + 10,
self.beam_position[1] * self.scene().image_scale)
painter.drawLine(self.beam_position[0] * self.scene().image_scale,
self.beam_position[1] * self.scene().image_scale - 10,
self.beam_position[0] * self.scene().image_scale,
self.beam_position[1] * self.scene().image_scale + 10)
if self.display_beam_size:
self.custom_pen.setColor(Qt.darkGray)
painter.setPen(self.custom_pen)
painter.drawText(self.beam_position[0] + self.beam_size_pix[0] / 2 + 2,
self.beam_position[1] + self.beam_size_pix[1] / 2 + 10,
"%d x %d %sm" % (self.beam_size_mm[0] * 1000,
self.beam_size_mm[1] * 1000,
u"\u00B5"))
def enable_beam_size(self, state):
self.display_beam_size = state
class GraphicsItemInfo(GraphicsItem):
"""Message box for displaying information on the screen
"""
def __init__(self, parent, position_x=0, position_y=0):
"""
"""
GraphicsItem.__init__(self, parent, position_x=0, position_y=0)
self.beam_is_rectangle = True
self.start_coord = [position_x, position_y]
self.setFlags(QGraphicsItem.ItemIsMovable)
self.__msg = None
self.__pos_x = None
self.__pos_y = None
self.__display_time = 5
self.__draw_rect = None
def paint(self, painter, option, widget):
"""Main painter class. Draws message box and after display time
hides the message box.
"""
self.custom_pen.setColor(Qt.transparent)
painter.setPen(self.custom_pen)
self.custom_brush.setColor(QColor(255, 255, 255, 140))
painter.setBrush(self.custom_brush)
font = painter.font()
font.setBold(True)
font.setItalic(True)
font.setPointSize(12)
painter.setFont(font)
if self.__msg:
painter.drawRoundedRect(self.__draw_rect, 10, 10)
self.custom_pen.setColor(Qt.black)
painter.setPen(self.custom_pen)
if type(self.__msg) == str:
painter.drawText(self.__pos_x + 5,
self.__pos_y + 10,
self.__msg)
else:
for index, text_line in enumerate(self.__msg):
painter.drawText(self.__pos_x + 5,
self.__pos_y + 10 + 15 * index,
text_line)
if self.__created_time:
time_delta = datetime.now() - self.__created_time
if self.__display_time:
if time_delta.seconds > self.__display_time:
self.hide()
def display_info(self, msg, pos_x, pos_y, hide_msg=True):
"""Shows message on pos_x, pos_y
"""
self.__msg = msg
self.__pos_x = pos_x
self.__pos_y = pos_y
if hide_msg:
self.__created_time = datetime.now()
else:
self.__created_time = None
if type(msg) == str:
height = 25
else:
height = 20 * len(msg)
height += 10
self.__draw_rect = QRectF(pos_x, pos_y,
self.scene().width() - 20, height)
self.show()
self.scene().update()
class GraphicsItemPoint(GraphicsItem):
"""Centred point class.
"""
def __init__(self, centred_position=None, full_centring=True,
position_x=0, position_y=0):
"""
:param: parent
:param centred position: motor positions
:type centred_position: dict with motors positions
:param full_centring: indicates centring method
:type full_centring : bool. True if 3click centring
"""
GraphicsItem.__init__(self, position_x, position_y)
self.__full_centring = full_centring
self.setFlags(QGraphicsItem.ItemIsSelectable)
if centred_position is None:
self.__centred_position = queue_model_objects.CentredPosition()
self.__centred_position.centring_method = False
else:
self.__centred_position = centred_position
#self.set_size(5,5)
self.start_coord = [position_x, position_y]
self.setPos(position_x - 10, position_y - 10)
def boundingRect(self):
"""Returns adjusted rect
:returns: QRect
"""
return self.rect.adjusted(0, 0, 20, 20)
def get_display_name(self):
return "Point %d" % self.index
def get_full_name(self):
full_name = "Point %d" % self.index
try:
full_name += " (kappa: %0.2f phi: %0.2f)" % \
(self.__centred_position.kappa,
self.__centred_position.kappa_phi)
except:
pass
return full_name
def get_centred_position(self):
return self.__centred_position
def set_centred_position(self, centred_position):
self.__centred_position = centred_position
def paint(self, painter, option, widget):
if self.isSelected():
self.custom_pen.setColor(SELECTED_COLOR)
self.custom_pen.setWidth(2)
else:
self.custom_pen.setWidth(1)
if self.base_color:
self.custom_pen.setColor(self.base_color)
else:
self.custom_pen.setColor(NORMAL_COLOR)
painter.setPen(self.custom_pen)
painter.drawEllipse(0, 0, 20, 20)
#painter.drawLine(self.rect.left(), self.rect.top(),
# self.rect.right(), self.rect.bottom())
#painter.drawLine(self.rect.right(), self.rect.top(),
# self.rect.left(), self.rect.bottom())
painter.drawLine(0, 0, 20, 20)
painter.drawLine(0, 20, 20, 0)
if self.index:
display_str = str(self.index)
else:
display_str = "#"
if self.isSelected():
display_str += " selected"
painter.drawText(22, 0, display_str)
if self.isSelected() and self.used_count > 0:
painter.drawText(22, 27,
"%s exposure(s)" % \
self.used_count)
def set_start_position(self, position_x, position_y):
if (position_x is not None and
position_y is not None):
self.start_coord[0] = position_x
self.start_coord[1] = position_y
self.setPos(position_x - 10, position_y - 10)
self.scene().update()
#def get_position(self):
# return self.start_coord[0], self.start_coord[1]
def mouseDoubleClickEvent(self, event):
position = QPointF(event.pos())
self.scene().itemDoubleClickedSignal.emit(self)
self.update()
class GraphicsItemLine(GraphicsItem):
"""
Descrip. : Line class.
"""
def __init__(self, cp_start, cp_end):
GraphicsItem.__init__(self)
self.setFlags(QGraphicsItem.ItemIsSelectable)
self.__cp_start = cp_start
self.__cp_end = cp_end
self.__num_images = 0
self.__display_overlay = False
self.__fill_alpha = 120
brush_color = QColor(70, 70, 165)
brush_color.setAlpha(5)
self.custom_brush.setColor(brush_color)
self.setToolTip(self.get_full_name())
def set_fill_alpha(self, value):
self.__fill_alpha = value
brush_color = QColor(70, 70, 165, self.__fill_alpha)
self.custom_brush.setColor(brush_color)
def set_display_overlay(self, state):
self.__display_overlay = state
def get_display_name(self):
return "Line %d" % self.index
def get_full_name(self):
start_cpos = self.__cp_start.get_centred_position()
end_cpos = self.__cp_end.get_centred_position()
full_name = "Line (points: %d, %d)" % (self.__cp_start.index,
self.__cp_end.index)
try:
full_name += "kappa: %.2f phi: %.2f" % (start_cpos.kappa,
start_cpos.kappa_phi)
except:
pass
#self.setToolTip(full_name)
return full_name
def get_graphics_points(self):
return [self.__cp_start, self.__cp_end]
def paint(self, painter, option, widget):
painter.setBrush(self.custom_brush)
(start_cp_x, start_cp_y) = self.__cp_start.get_start_position()
(end_cp_x, end_cp_y) = self.__cp_end.get_start_position()
mid_x = min(start_cp_x, end_cp_x) + abs((start_cp_x - end_cp_x) / 2.0)
mid_y = min(start_cp_y, end_cp_y) + abs((start_cp_y - end_cp_y) / 2.0)
if self.isSelected() and \
self.__num_images and \
self.__display_overlay:
painter.setPen(Qt.NoPen)
for beam_index in range(self.__num_images):
coord_x = start_cp_x + (end_cp_x - start_cp_x) * \
beam_index / float(self.__num_images)
coord_y = start_cp_y + (end_cp_y - start_cp_y) * \
beam_index / float(self.__num_images)
painter.drawEllipse(coord_x - self.beam_size_pix[0] / 2,
coord_y - self.beam_size_pix[1] / 2,
self.beam_size_pix[0],
self.beam_size_pix[1])
info_txt = "Line %d (%d->%d)" % (self.index,
self.__cp_start.index, self.__cp_end.index)
if self.isSelected():
self.custom_pen.setColor(SELECTED_COLOR)
info_txt += " selected"
painter.drawText(mid_x + 5, mid_y, info_txt)
if self.__num_images:
info_txt += " (%d images)" % self.__num_images
else:
self.custom_pen.setColor(NORMAL_COLOR)
self.custom_pen.setWidth(2)
painter.setPen(self.custom_pen)
painter.drawLine(start_cp_x, start_cp_y,
end_cp_x, end_cp_y)
painter.drawText(mid_x + 5, mid_y, info_txt)
def set_num_images(self, num_images):
self.__num_images = num_images
self.update_item()
def get_points_index(self):
return (self.__cp_start.index, self.__cp_end.index)
def get_graphical_points(self):
return (self.__cp_start, self.__cp_end)
def set_graphical_points(self, cp_start, cp_end):
self.__cp_start = cp_start
self.__cp_end = cp_end
self.update_item()
def get_centred_positions(self):
return (self.__cp_start.get_centred_position(), \
self.__cp_end.get_centred_position())
class GraphicsItemGrid(GraphicsItem):
"""
Descrip. : Grid representation is based on two grid states:
__draw_mode = True: user defines grid size
False: grid is defined
In draw mode during the draw grid size is esitmated and based
on the cell size and number of col and row actual grid
object is painted. After drawing corner_points are added. These
4 corner points are motor position dict. When one or several
motors are moved corner_cord are updated and grid is painted
in projection mode.
"""
def __init__(self, parent, beam_info, spacing_mm, pixels_per_mm):
GraphicsItem.__init__(self, parent)
self.setFlags(QGraphicsItem.ItemIsSelectable)
self.pixels_per_mm = pixels_per_mm
self.beam_size_mm = [beam_info.get("size_x"),
beam_info.get("size_y")]
self.beam_is_rectangle = beam_info.get("shape") == "rectangular"
self.__spacing_mm = spacing_mm
self.__spacing_pix = [0, 0]
self.__cell_size_mm = [0, 0]
self.__cell_size_pix = [0, 0]
self.__corner_coord = (QPoint(), QPoint(),
QPoint(), QPoint())
self.__center_coord = QPoint()
self.__num_cols = 0
self.__num_rows = 0
self.__num_lines = 0
self.__num_images_per_line = 0
self.__first_image_num = 1
self.__centred_point = None
self.__draw_mode = False
self.__draw_projection = False
self.__osc_start = None
self.__osc_range = 0.1
self.__motor_pos_corner = []
self.__centred_position = None
self.__snapshot = None
self.__grid_size_pix = [0, 0]
self.__grid_range_pix = {"fast": 0, "slow": 0}
self.__reversing_rotation = True
self.__score = None
self.__automatic = False
self.__fill_alpha = 120
self.__display_overlay = True
self.__osc_range = 0
#self.__overlay_pixmap = None
self.update_item()
@staticmethod
def set_grid_direction(grid_direction):
"""Sets grids direction.
"""
GraphicsItemGrid.grid_direction = grid_direction
def get_display_name(self):
if self.__automatic:
return "Automatic mesh"
else:
return "Mesh %d" % (self.index + 1)
def get_full_name(self):
return "Mesh %d (hor. spacing: %.1f, ver. spacing: %.1f, beam size: %d, %d)" % \
(self.index + 1, self.__spacing_mm[0], self.__spacing_mm[1],
self.beam_size_mm[0], self.beam_size_mm[1])
def get_col_row_num(self):
return self.__num_cols, self.__num_rows
def get_line_image_per_line_num(self):
return self.__num_lines, self.__num_images_per_line
def get_grid_range_mm(self):
return (float(self.__cell_size_mm[0] * (self.__num_cols - 1)), \
float(self.__cell_size_mm[1] * (self.__num_rows - 1)))
def get_grid_size_mm(self):
return (float(self.__cell_size_mm[0] * self.__num_cols), \
float(self.__cell_size_mm[1] * self.__num_rows))
def update_item(self):
self.__cell_size_mm = [self.beam_size_mm[0] + \
self.__spacing_mm[0] * 2,
self.beam_size_mm[1] + \
self.__spacing_mm[1] * 2]
self.__spacing_pix = [self.pixels_per_mm[0] * \
self.__spacing_mm[0],
self.pixels_per_mm[1] * \
self.__spacing_mm[1]]
self.__cell_size_pix = [self.pixels_per_mm[0] * \
self.__cell_size_mm[0],
self.pixels_per_mm[1] * \
self.__cell_size_mm[1]]
self.beam_size_pix[0] = int(self.beam_size_mm[0] * \
self.pixels_per_mm[0])
self.beam_size_pix[1] = int(self.beam_size_mm[1] * \
self.pixels_per_mm[1])
def set_osc_range(self, osc_range):
self.__osc_range = osc_range
def set_draw_start_position(self, pos_x, pos_y):
"""First click defines start position of the grid
"""
if self.__draw_mode:
self.__corner_coord[0].setX(pos_x)
self.__corner_coord[0].setY(pos_y)
self.__corner_coord[1].setY(pos_y)
self.__corner_coord[2].setX(pos_x)
self.scene().update()
def set_draw_end_position(self, pos_x, pos_y):
"""Actual drawing moment, when grid size is defined
"""
if self.__draw_mode:
self.__corner_coord[1].setX(pos_x)
self.__corner_coord[2].setY(pos_y)
self.__corner_coord[3].setX(pos_x)
self.__corner_coord[3].setY(pos_y)
#Number of columns and rows is calculated
num_cols = int(abs(self.__corner_coord[1].x() - \
self.__corner_coord[0].x()) / \
self.__cell_size_pix[0])
num_rows = int(abs((self.__corner_coord[3].y() - \
self.__corner_coord[1].y()) / \
self.__cell_size_pix[1]))
if num_rows * num_cols > pow(2, 16):
msg_text = "Unable to draw grid containing " + \
"more than %d cells!" % pow(2, 16)
logging.getLogger("GUI").info(msg_text)
else:
self.__num_cols = num_cols
self.__num_rows = num_rows
#Based on the grid directions estimates number of lines and
#number of images per line
#self.__num_lines = abs(self.grid_direction['fast'][1] * \
# self.__num_cols) + abs(self.grid_direction['slow'][1] * \
# self.__num_rows)
#self.__num_images_per_line = abs(self.grid_direction['fast'][0] * \
# self.__num_cols) + abs(self.grid_direction['slow'][0] * \
# self.__num_rows)
self.update_grid_draw_parameters()
self.__center_coord.setX(\
min(self.__corner_coord[0].x(),
self.__corner_coord[1].x()) + \
self.__grid_size_pix[0] / 2.0)
self.__center_coord.setY(\
min(self.__corner_coord[0].y(),
self.__corner_coord[3].y()) + \
self.__grid_size_pix[1] / 2.0)
self.scene().update()
def update_grid_draw_parameters(self, adjust_size=True):
if adjust_size:
self.__grid_size_pix = [self.__num_cols * \
self.__cell_size_pix[0],
self.__num_rows * \
self.__cell_size_pix[1]]
#Also grid range is estimated
self.__grid_range_pix["fast"] = \
abs(self.grid_direction['fast'][0] * \
(self.__grid_size_pix[0] - \
self.__cell_size_pix[0])) + \
abs(self.grid_direction['fast'][1] * \
(self.__grid_size_pix[1] - \
self.__cell_size_pix[1]))
self.__grid_range_pix["slow"] = \
abs(self.grid_direction['slow'][0] * \
(self.__grid_size_pix[0] - \
self.__cell_size_pix[0])) + \
abs(self.grid_direction['slow'][1] * \
(self.__grid_size_pix[1] - \
self.__cell_size_pix[1]))
else:
self.__num_cols = int(self.__grid_size_pix[0] / \
self.__cell_size_pix[0])
self.__num_rows = int(self.__grid_size_pix[1] / \
self.__cell_size_pix[1])
self.__num_lines = \
abs(self.grid_direction['fast'][1] * self.__num_cols) + \
abs(self.grid_direction['slow'][1] * self.__num_rows)
self.__num_images_per_line = \
abs(self.grid_direction['fast'][0] * self.__num_cols) + \
abs(self.grid_direction['slow'][0] * self.__num_rows)
def set_corner_coord(self, corner_coord):
self.update_grid_draw_parameters()
for index, coord in enumerate(corner_coord):
self.__corner_coord[index].setX(coord[0])
self.__corner_coord[index].setY(coord[1])
self.__draw_projection = True
"""
if self.__overlay_pixmap:
self.__overlay_pixmap.setPos(self.__corner_coord[0].x(),
self.__corner_coord[0].y())
"""
def set_center_coord(self, center_coord):
self.__center_coord.setX(center_coord[0])
self.__center_coord.setY(center_coord[1])
"""
if self.__overlay_pixmap:
self.__overlay_pixmap.setPos(self.__corner_coord[0].x(),
self.__corner_coord[0].y())
"""
def set_spacing(self, spacing, adjust_size=True):
self.__spacing_mm = spacing
self.update_item()
self.update_grid_draw_parameters(adjust_size)
self.scene().update()
def set_draw_mode(self, draw_mode):
self.__draw_mode = draw_mode
def is_draw_mode(self):
return self.__draw_mode
def set_projection_mode(self, mode):
self.__draw_projection = mode
def get_properties(self):
(dx_mm, dy_mm) = self.get_grid_range_mm()
return {"name": "Mesh %d" % (self.index + 1),
"direction": self.grid_direction,
"reversing_rotation": self.__reversing_rotation,
"steps_x": self.__num_cols,
"steps_y": self.__num_rows,
"xOffset": self.__spacing_mm[0],
"yOffset": self.__spacing_mm[1],
"dx_mm": dx_mm,
"dy_mm": dy_mm,
"beam_x_mm": self.beam_size_mm[0],
"beam_y_mm": self.beam_size_mm[1],
"num_lines": self.__num_lines,
"num_images_per_line": self.__num_images_per_line,
"first_image_num": self.__first_image_num}
def update_auto_grid(self, grid_size):
"""
"""
self.__num_cols = int(grid_size[0] / self.beam_size_mm[0])
self.__num_rows = int(grid_size[1] / self.beam_size_mm[1])
self.set_center_coord(self.beam_position)
self.update_item()
self.__num_lines = \
abs(self.grid_direction['fast'][1] * \
self.__num_cols) + \
abs(self.grid_direction['slow'][1] * \
self.__num_rows)
self.__num_images_per_line = \
abs(self.grid_direction['fast'][0] * \
self.__num_cols) + \
abs(self.grid_direction['slow'][0] * \
self.__num_rows)
self.update_grid_draw_parameters()
self.__automatic = True
self.__draw_projection = False
self.__motor_pos_corner = []
self.__motor_pos_corner.append(\
self.get_motor_pos_from_col_row(0, self.__num_rows))
self.__motor_pos_corner.append(\
self.get_motor_pos_from_col_row(self.__num_cols, self.__num_rows))
self.__motor_pos_corner.append(\
self.get_motor_pos_from_col_row(0, 0))
self.__motor_pos_corner.append(\
self.get_motor_pos_from_col_row(self.__num_cols, 0))
def get_center_coord(self):
return self.__center_coord.x(), self.__center_coord.y()
def get_corner_coord(self):
return self.__corner_coord
def set_motor_pos_corner(self, motor_pos_corner):
self.__motor_pos_corner = motor_pos_corner
def get_motor_pos_corner(self):
return self.__motor_pos_corner
def set_centred_position(self, centred_position):
self.__centred_position = centred_position
self.__osc_start = self.__centred_position.phi
"""
self.__overlay_pixmap = QGraphicsPixmapItem(self)
#self.scene().addItem(self.__overlay_pixmap)
qpixmap = QPixmap("/tmp/smoth_result_smoth.png")
width, height = self.get_size_pix()
self.__overlay_pixmap.setPixmap(qpixmap.scaled(width, height))
self.__overlay_pixmap.setVisible(True)
self.__overlay_pixmap.setPos(self.__corner_coord[0].x(),
self.__corner_coord[0].y())
"""
def get_centred_position(self):
return self.__centred_position
def set_score(self, score):
self.__score = score
def get_snapshot(self):
return self.__snapshot
def set_snapshot(self, snapshot):
self.__snapshot = snapshot
def set_fill_alpha(self, value):
self.__fill_alpha = value
def set_display_overlay(self, state):
self.__display_overlay = state
def paint(self, painter, option, widget):
self.custom_pen.setColor(Qt.darkGray)
self.custom_pen.setWidth(1)
if self.__draw_mode:
self.custom_pen.setStyle(Qt.DashLine)
if self.__draw_mode or self.isSelected():
self.custom_pen.setColor(SELECTED_COLOR)
painter.setPen(self.custom_pen)
painter.setBrush(self.custom_brush)
if self.__draw_projection:
#In projection mode, just the frame is displayed
painter.drawLine(self.__corner_coord[0], self.__corner_coord[1])
painter.drawLine(self.__corner_coord[0], self.__corner_coord[2])
painter.drawLine(self.__corner_coord[3], self.__corner_coord[1])
painter.drawLine(self.__corner_coord[3], self.__corner_coord[2])
else:
draw_start_x = self.__center_coord.x() - \
self.__grid_size_pix[0] / 2.0
draw_start_y = self.__center_coord.y() - \
self.__grid_size_pix[1] / 2.0
# Horizontal and vertical grid lines
for i in range(0, self.__num_cols + 1):
offset = i * self.__cell_size_pix[0]
painter.drawLine(draw_start_x + offset, draw_start_y,
draw_start_x + offset, draw_start_y + \
self.__num_rows * self.__cell_size_pix[1])
for i in range(0, self.__num_rows + 1):
offset = i * self.__cell_size_pix[1]
painter.drawLine(draw_start_x, draw_start_y + offset,
draw_start_x + self.__num_cols * self.__cell_size_pix[0],
draw_start_y + offset)
#Draws beam shape and displays number of image if
#less than 1000 cells and size is greater than 20px
cell_index = 0
if self.__num_cols * self.__num_rows < 1000 and \
self.__cell_size_pix[1] > 20:
for col in range(self.__num_cols):
for row in range(self.__num_rows):
#Estimate area where frame number or score will be displayed
line, image = self.get_line_image_num(\
cell_index + self.__first_image_num)
pos_x, pos_y = self.get_coord_from_line_image(line, image)
paint_rect = QRect(\
pos_x - self.__cell_size_pix[0] / 2,
pos_y - self.__cell_size_pix[1] / 2,
self.__cell_size_pix[0],
self.__cell_size_pix[1])
#If score exists overlay color may change
cell_score = None
if self.base_color:
brush_color = self.base_color
brush_color.setAlpha(self.__fill_alpha)
else:
brush_color = QColor(70, 70, 165, self.__fill_alpha)
#if self.__display_overlay and not self.__overlay_pixmap:
if self.__display_overlay:
#painter.setBrush(QColor(70, 70, 165))
if self.__score is not None:
cell_score = self.__score[cell_index]
if self.__score.max() > 0:
cell_score = float(cell_score) / \
self.__score.max()
brush_color.setHsv(0 + 60 * cell_score,
255, 255 * cell_score, self.__fill_alpha)
self.custom_brush.setColor(brush_color)
painter.setBrush(self.custom_brush)
else:
painter.setBrush(Qt.transparent)
if self.beam_is_rectangle:
painter.drawRect(pos_x - self.beam_size_pix[0] / 2,
pos_y - self.beam_size_pix[1] / 2,
self.beam_size_pix[0],
self.beam_size_pix[1])
else:
painter.drawEllipse(pos_x - self.beam_size_pix[0] / 2,
pos_y - self.beam_size_pix[1] / 2,
self.beam_size_pix[0],
self.beam_size_pix[1])
painter.drawText(paint_rect, Qt.AlignCenter, \
str(cell_index + self.__first_image_num))
cell_index += 1
"""
if self.__overlay_pixmap:
self.__overlay_pixmap.setOpacity(self.__fill_alpha / 255.0)
"""
#Draws x in the middle of the grid
painter.drawLine(self.__center_coord.x() - 5,
self.__center_coord.y() - 5,
self.__center_coord.x() + 5,
self.__center_coord.y() + 5)
painter.drawLine(self.__center_coord.x() + 5,
self.__center_coord.y() - 5,
self.__center_coord.x() - 5,
self.__center_coord.y() + 5)
if self.__automatic: