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Release v0.2.0
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mtkennerly committed Aug 3, 2020
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5 changes: 3 additions & 2 deletions CHANGELOG.md
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## Unreleased
## v0.2.0 (2020-08-03)

[Ludusavi v0.7.0 or newer](https://github.com/mtkennerly/ludusavi/releases) is now required.

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* When doing backups, the plugin now asks Ludusavi to try updating its manifest
so that you can benefit from the latest updates without opening Ludusavi itself.
If the update doesn't work (such as when your Internet is down), the plugin
will still operate as normal.
will still operate as normal; a connection is only required for the very first
download of the manifest.
* File size units are now adjusted based on the size, rather than always using MiB.
* The default backup directory now writes out the user folder in full rather
than using the `~` placeholder (although that is still supported).
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4 changes: 1 addition & 3 deletions README.md
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Expand Up @@ -11,7 +11,7 @@ back up your save data using [Ludusavi](https://github.com/mtkennerly/ludusavi).
### Ludusavi
Refer to the [Ludusavi project](https://github.com/mtkennerly/ludusavi)
for instructions on how to install Ludusavi itself. You'll need Ludusavi
version 0.6.0 or newer.
version 0.7.0 or newer.

By default, the plugin will look for the Ludusavi executable in your `PATH`
environment variable, but you can also configure the plugin with the full
Expand Down Expand Up @@ -64,7 +64,6 @@ library sources, so you'll need to configure Ludusavi's roots separately.
* Only one set of save backups is kept for each game. If you decide that
you'd like to archive a particular set of backups, simply copy them to an
external drive or cloud storage.
<!--
* Although Ludusavi only knows about PC games by default, you can add custom
entries in Ludusavi for non-PC games if you'd like. The plugin provides a
setting to either look up those custom entries by the game's name on its own
Expand All @@ -75,7 +74,6 @@ library sources, so you'll need to configure Ludusavi's roots separately.
the actual platform name. For example, if you enable the default suffix and
you'd like a custom entry for `Some Game` on Nintendo 64, then in Ludusavi
you would create a custom entry called `Some Game (Nintendo 64)`.
-->

## Development
Please refer to [CONTRIBUTING.md](./CONTRIBUTING.md).
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2 changes: 1 addition & 1 deletion extension.yaml
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Name: Ludusavi
Author: Matthew T. Kennerly
Version: 0.1.0
Version: 0.2.0
Module: LudusaviPlaynite.dll
Type: GenericPlugin
Icon: icon.png
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