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mobkit.remember()
If the function is called after minetest.add_entity(), and the server crashes before the first unloading of the entity, the information is lost
minetest.add_entity()
The text was updated successfully, but these errors were encountered:
it's unlikely this can be fixed. mobkit.remember uses staticdata, as far as I know there's no way to force a static save on an entity.
mobkit.remember
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If the function is called after
minetest.add_entity()
, and the server crashes before the first unloading of the entity, the information is lostThe text was updated successfully, but these errors were encountered: