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mobkit.remember() is not reliable #6

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andriyndev opened this issue Aug 10, 2024 · 1 comment
Open

mobkit.remember() is not reliable #6

andriyndev opened this issue Aug 10, 2024 · 1 comment
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@andriyndev
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If the function is called after minetest.add_entity(), and the server crashes before the first unloading of the entity, the information is lost

@BuckarooBanzay BuckarooBanzay added the bug Something isn't working label Aug 10, 2024
@nurd3
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nurd3 commented Nov 5, 2024

it's unlikely this can be fixed. mobkit.remember uses staticdata, as far as I know there's no way to force a static save on an entity.

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